[FLINK-986] [FLINK-25] [Distributed runtime] Add initial support for intermediate results

## FLINK-25: Offer buffer-oriented runtime abstraction

- The distributed runtime API was originally record-oriented. The output side has previously been refactored to a buffer-oriented API (`BufferWriter`). With this pull request, the input side offers a similar interface: `BufferReader`.

- This enables us to directly work on the serialized data in the future. Previously, this was impossible as buffers were directly deserialized after being handed over to an input channel.

- Currently, the buffer-oriented readers and writers are always wrapped by record-oriented readers and writers. The deserialization logic of the input channels has essentially moved to the readers.

- The way of registering I/O has changed. The life-cycle of each task (see `AbstractInvokable`) involves two methods: `registerInputOutput()` and `invoke()`. The I/O setup was coupled with the creation of readers/writers in `registerInputOutput()` although the required information is independent of this Therefore, they are now directly instantiated by the runtime environment and can be accessed via `getEnvironment().getReader(int)` and `getEnvironment().getWriter(int)` respectively.

## FLINK-986: Add initial support for intermediate results

- This commit introduces the abstraction of intermediate results into the distributed runtime. It is essentially the runtime-part of @StephanEwen's rework of the scheduler/execution graph ([FLINK-1094](https://issues.apache.org/jira/browse/FLINK-1094)), which made the scheduler/execution graph aware of intermediate results. Job graphs used to essentially look like this: `Source => Task i => ... => Sink`. With Stephan's rework, they already look like this: `Task:Intermediate Result <= Task i:Intermediate Result <= ... <= Task:Intermediate Result`. Tasks produce intermediate results and attach to them for consumption. These changes logically decoupled produced results and in the job graph. At the runtime level, the intermediate results were still tightly coupled to the producing and consuming task. With this pull request, the producing task, the produced intermediate result, and the consuming task are decoupled as well.

- Previously, the network stack was responsible to package buffers and immediately dispatch them to their receivers in a push-fashion. The first buffer for a receiver resulted in the scheduling of this receiver. With the new model, we gain much more flexibilty in the way we can produce and consume these intermediate results. The current state is feature equivalent with the current master, e.g. the produced intermediate result is pipelined and not persistent. I ran a few performance comparisons and the performance was in the same ball park as the current master although it was (consistently) slightly slower.

### Changes

#### Buffer management/The life of a Buffer

- The buffers for the network stack are allocated by each task manager at start up time on the heap by the `NetworkBufferPool` (previously `GlobalBufferPool`). These network buffers are divided uniformly at runtime among the tasks. The current default for this pool is set to 2048 buffers (each 32k bytes), resulting in a total of 64 MB. Intermediate results get their buffers from this buffer pool. Therefore, for any in-memory persistent data set to make sense, we would have to give the network pool a lot more memory. I think that this is currently not desirable as our memory management is static, e.g. memory given to the network pool would be missing at operators like sorting or hashing. In my opinion, adaptive memory management ([FLINK-1101](https://issues.apache.org/jira/browse/FLINK-1101)) is therefore a requirement before continuing with more runtime intermediate result variants (see below).

- The buffer management for the pipelined intermediate results has essentially not changed. We need at least a single buffer per outgoing channel (or queue in the terms of the new runtime). When a task is submitted to a task manager, the network buffers are divided as follows: a single buffer pool **per produced result** (previously one for all produced results) and one pool **per consumed result** (unchanged).

- A produced buffer used to follow the following high-level path: `BufferWriter => ChannelManager => NETWORK xor local InputChannel`. Now it is `BufferWriter => IntermediateResult`. What happens at the intermediate result is flexible depending on the `IntermediateResultType`. Early discussions with @StephanEwen suggested the following three dimensions:

  1. persistent/ephemeral,
  2. pipelined/blocking, and
  3. back pressure/no back pressure.

The current state offers an *ephemeral-pipelined-back pressure* implementation, which is what we currently have. (I have removed code for a *persistent-blocking-no back pressure* variant for now.)

#### Intermediate results, intermediate result partitions and intermediate result partition queues

- As noted above, tasks at the job graph level are associated with intermediate results. When scheduling these graphs, the intermediate result is divided into result partitions (associated with execution vertices). Each parallel sub task (execution vertex) produces one partition of this result (it produces possibly multiple intermediate results).

- At the runtime level, these partitions are further divided into queues depending on the degree of parallelism. For example a map-reduce with degree of parallelism of 2 might look like this at the map side:

```
                                             +---------+
+-------+               +-------------+  +=> | Queue 1 |
| Map 1 | = produces => | Partition 1 | =|   +---------+
+-------+               +-------------+  +=> | Queue 2 |
                                             +---------+

                                             +---------+
+-------+               +-------------+  +=> | Queue 1 |
| Map 2 | = produces => | Partition 2 | =|   +---------+
+-------+               +-------------+  +=> | Queue 2 |
                                             +---------+
```

#### Scheduling of consumers and receiver-initiated sending

- Depending on the intermediate result type, it is necessary to deploy the consumers either when the first buffer is produced or after all buffers have been produced (depending on the pipelined vs. blocking type). The receivers then request the respective intermediate result partition queue from the task managers where the partitions were produced. For a data repartitioning as in a map-reduce, each sub task would request the queue matching its subtask number, e.g.:

```
                                             +---------+                         +----------+
+-------+               +-------------+  +=> | Queue 1 | <=======+=== requests = | Reduce 1 |
| Map 1 | = produces => | Partition 1 | =|   +---------+         |               +----------+
+-------+               +-------------+  +=> | Queue 2 | <==+    |
                                             +---------+    |    |
                                                            |    |
                                             +---------+    |    |
+-------+               +-------------+  +=> | Queue 1 | <==+====+
| Map 2 | = produces => | Partition 2 | =|   +---------+    |                    +----------+
+-------+               +-------------+  +=> | Queue 2 | <==+======== requests = | Reduce 2 |
                                             +---------+                         +----------+
```

If the partitioning is not known or a task has no known consumers, the partition will consist of a single queue (or the default degree of parallelism). When it is consumed, a re-partitioning task needs to be inserted.

- The scheduling of consumers requires notifications to the central job manager, which can then deploy the consumers. For a single produced *pipelined* intermediate result, this results in `number of produced partitions` RPC calls to the job manager (see `ConsumerNotificationProtocol`). The consumer tasks can then be deployed with the necessary information to request the respective queues. This results in `number of consumer sub tasks` task deployment RPC calls. The first notification from a task manager results in the deployment of the receiver. It is possible that not all producer task locations are known at deployment time of a consumer task. At the moment, we follow the naive approach of sending task update RPC calls with information about the location of the producer for every partition. This currently results in a total of `N + N * M` RPC calls per produced intermediate result (where `N` is the number of produced partitions and `M` the number of consumer tasks).

- For blocking results, this can be reduced to `2*N` as we are guaranteed to know all producer locations when all partitions are finished. It should also be possible to further reduce this number to the number of task managers by collecting the notifications per task manager and then sending them to the job manager at once.

#### More robust shuffle

- Shuffles were previously managed by a large per task manager component called the `ChannelManager`, which kept track of all channels. This component was huge and responsible for many different things (network buffers, channel lookup, buffer routing, TCP connections). This has been re-factored to more localized components, where resource acquisition and release can be handled in the same local component, which is in my opinion much easier to follow and understand.

- In particular, we had issues with the release of resources like channel lookup tables or TCP connections, which have been addressed with this pull request as well. Especially the Netty-based network code was not reliable in the way it propagated errors to the tasks and released all resources. Addressing this was a requirement for adding reliable fault-tolerance mechanisms in the future.

### Next steps

The goal is to merge the current state as soon as possible and then start to extend (I've removed some code, which was already in place). I could have done this way earlier and intend to **not** make that mistake again.

1. I've only tested on a small custer (4 nodes) with a low degree of parallelism (32). I have to test further on a larger cluster with a higher degree of parallelism. I also didn't test iterative programs yet. After doing this, I will also post the numbers.
2. I've already discovered a few problems in corner cases, which I need to fix before we review this.
3. Some tests are failing and I've disabled a few others, which I will adjust and enable again.

I intend to address these points over the course of this week and work on the branch of this pull request.

After I've addressed the above points, I find it reasonable to work on reducing the number of redundant RPC calls and introducing the *persistent-blocking-no back pressure* intermediate result partition variant.
I think this does not work for buffers that contain data frames. The buffers are queued without incrementing the reference counter, so they will be released as soon as the first queue discards them.

In general, I am skeptical if it is a good idea to have the same buffer referenced from various queues. If we start spilling one of the queues, we may not get any memory back, because references are held from other queues.

I think for the time being, broadcasts should really write disjoint results. As a next step, we should create a single queue that is requested by all consumers. That way, we need not duplicate data in memory, spilled, and ease the reasoning about how much we get back when spilling data.