Spread out asteroid field more
Merge branch 'master' into ship_collisions
Basic health, damage
entities work as Players now, player code integrated. damage detection in alpha...? will make a new branch for that
Merge branch 'dev' into game_mechanics
Laser back to entity, move health position
More health and merge branch 'integrate_player' into game_mechanics

Conflicts:
	src/engineTester/MainLoopServer.java
Dead player list