Fir Door Placeholder
Merge branch 'develop' of gitlab.com:extrabiomesxl/extrabiomesxl into develop
Add config option for doors

Config option that when set to true lets our doors stack up to 64 and be
crafted in sets of 3 just like doors in 1.8. When set to true they craft
and stack in sets of 1.
Biome IDs not remember config fix

Used default id instead of the actual id loaded form the config file if
there was no conflicting biome id.

Now uses the biome id from the config if there is no conflict.
Redrock slabs recipe crash

I somehow missed this one, but recipes can not be registered till after
all blocks and items associated with them have been registered with he
game.
Scarecrow and Paste not craftable

The recipes for the scarecrow and cactus paste were still check to see
if their ID's were loaded from the config to see if the recipe should be
created.

Now just like the registering of the items the recipes now just check to
see if the item is enabled.
Update Build info for RC2
Cleaned up some warnings.
Red cobble stone stairs missing 's'
Disabled villages by default in some biomes (Fixes #401)
Added different default weights to some biomes (Fixed #383)
Merge branch 'develop' of gitlab.com:extrabiomesxl/extrabiomesxl into develop