- I think that the buffered reading is up and good - no real way to check it out.
- I've added the debug file, so if you want to print something its better to user :
    var debug = require('./../debugging/debug.js')
    debug.devlog('some message')

    and definning new enviroment variable : IS_DEV = true

    this will make it easier with all the consoles we print.
- I think that the buffered reading is up and good - no real way to check it out.
- I've added the debug file, so if you want to print something its better to user :
    var debug = require('./../debugging/debug.js')
    debug.devlog('some message')

    and definning new enviroment variable : IS_DEV = true

    this will make it easier with all the consoles we print.
 - The method parsing is now apart.
- I think that the buffered reading is up and good - no real way to check it out.
- I've added the debug file, so if you want to print something its better to user :
    var debug = require('./../debugging/debug.js')
    debug.devlog('some message', debug.MESSAGE_LEVEL.[clean|dirty|all])

    and definning 2 new enviroment variables
         * IS_DEV = true - to enable the logs
         * MSG_LVL = clean|dirty|all - to view the msg with the specified level

    this will make it easier with all the consoles we print.
 - The method parsing is now in a section of its own - and not a part of the header parsing.
 - At the moment it appears our web server could support several sockets creation. I've added support for the stop server mechanism and tested it, appears to be working. A