Changelog
---------

-Added-
= Added new toggle button for entities which makes them run
= Added new world generation so the worlds look better
= Added faster grass which runs along ponds/lakes
= Added WaterTile and GrassTile which are what they sound like
= Added BasicWorldGenerator, which creates lakes/ponds, lines them with grass then populates the world with entities
= Added TestWorldGenerator, which creates a simple grass-only world with 10,000 workers

-Changed-
= Improved the way GUIUnits populate their option/control box
= Made it so WaterTile can't be stood on

Signed-off-by: Wasabi_Snorter <gendevelopmentemail@gmail.com>