Render particles initial commit
Basic model for rendering particles
Setup lighting
Link with GLU on unix only
Set light position & material properties
Basic particle class
Render particles
Set view relative to center
Don't draw axes for now
Use doubles instead of ints for drawSphere
Different sized particle example + setView
Ignore .autosave files
Remove qDebug outputs
UI to load data files and change camera position
Quick fix for the x=0, y=0 bug
Some more light experiments... not workin tho :(
Render particles initial commit
Basic model for rendering particles
Setup lighting
Link with GLU on unix only