- rewrite storage. now there is one individual objects per player. each object is automatically in sync with the db. one can just access the objects and changes values.
 - attacks removed as each player has an attackedBy status
 - stealings removed as each player has an array of keys
 - more stuff...can't remember anymore
Merge branch 'master' of https://github.com/ulrichson/key-hunter-mobile

Conflicts:
	www/index.html
	www/js/app.js