CORE: Fixed MP latents not being checked. Corrected formula in latent MP percent check.
CORE: Added re-raise modifiers which are now checked on player death.
SQL: Moved Destrier Beret "Reraise" effect from core to item_latents.sql.
CORE: Cleaned up previous commit. Forgot to increase max modifier.
CORE: fixed Carbuncle's Mitts checking the wrong family for Carbuncle
CORE: increased weapon damage for Notorious Monsters
-modified the AOE_MAX_TARGETS to appear in the action packet instead (this way, everyone is still hit, but the packet is cut off to prevent client crash)
-added support for mobskills to hit everyone in the area (ie. outside party/alliance)
-added support for monsters that do not turn to attack their target (currently Fafnir and Nidhogg only)
-modified isBehind slightly to be more accurate
SQL: fixed Fafnir name flag
-corrected Spike Flail aoe type
-corrected Horrid Roar and Absolute Terror animation
SCRIPTS: modified wyrm skills to only be used when target is in front or behind and in the correct subanimation
-updated angle calculation on Dragon Breath
-increased damage/accuracy on Spike Flail (don't stand behind them, seriously)
-added Nidhogg's "two-hour"
-modified addeffect command to allow 0 (forever) as a valid duration
CORE: fix for Assimilation at level 75
Merge branch 'master' of https://github.com/DarkstarProject/darkstar