Edited a comment
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Removed Examples and added UnityStandalone
Adding debug statement to ButtonCounter.
Mouse-clicks are registered and counted.
Implemented trial framework in ButtonTrial class.
Merge commit 'f47fda7eefc3d8fb4517ba12aba18a32cab551d2' into stage1-monkey
Changes to make ButtonTrial useable in an update loop.
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Clicking key trials work, but no completion criteria has been defined.
Merge remote-tracking branch 'origin/master' into stage1-monkey

Conflicts:
	Assets/ButtonMonkey/ButtonMonkey/Main.cs
	Assets/ButtonPlacer.cs
	Assets/Scenes/Stage1.unity

Resolved:
	Added 2D colliders to buttons, but disabled by default