Updated TUIOSharp.
Updated win7 and win8 touch inputs.
Removed properties from beginTouch API.
TUIO objects and blobs recognition.
Updated TUIO prefab.
CameraLayer is now checking correctly if there's a Camera on the same object.
Gestures now cache transforms of their parent objects.
Refactored Camera Layers, added transform caching to CameraLayer.
Refactored Transformer2D, added PanMultiplier.
Merge branch 'develop' into TUIO1.1

Conflicts:
	TouchScript.Inputs/TouchScript.TUIO/InputSources/TuioInput.cs
	TouchScript/ITouchManager.cs
	TouchScript/InputSources/InputSource.cs
	TouchScript/InputSources/MobileInput.cs
	TouchScript/InputSources/MouseInput.cs
	TouchScript/TouchManagerInstance.cs
	TouchScript/TouchPoint.cs
	UnityPackages/TouchScript.TUIO/Assets/TouchScript/Examples/_prefabs/TouchScript.prefab
Removed public begin/move/end API from ITouchManager.
Renamed moveTouch to updateTouch.
Refactored touch update/move logic.
Changed logic for registering layers:
- TouchManager.layers,
- Layer -> EndOfFrame,
- TouchManager -> NextFrame.
Moved attributes from Editor namespace (issue #125).
SimplePanGesture.LocalDeltaPosition fix for scaled objects.
Fixed an issue with axes-aligned limits on Transformer2D (issue #118).
Changed iOS project build settings.
Fixed 2D - Double Tap scene size so 2D colliders wouldn't be so small which led to holes in colliders' mesh.
Changed line endings to Unix.