Changed Colour of Selected Node as it was bothering me.
Audio: Window now has @actx which is an AudioContext

  This means we can do shit.
Audio: Oscillator dummy
Add audio support for Firefox (and the most recent Chrome)
Plays a goat sound in base64 format using a decoder
Merge branch 'audio-test' of https://github.com/GOAAAT/tuningcomplete into audio-test
Allowed Firefox and Chrome variations

Conflicts:
	app/window.ls
Audio: Moved Audio stuff to app.ls.

 *  Removed AudioContext compatibility stuff because we are just
    targeting Chrome.
 *  Removed the inline byte array into its own file. (It's disappearing
    soon anyway)
 *  Added necessary properties for Oscillator Node.
Audio: Switching to using files instead of base64 encoding.
Audio: Removing base64 vendor script.

(No longer needed as we are loading from file)
Audio: Removing base64 from config files.
Added key tapping to select
Nicer version
Working version
Node Size Fix: Output pos is correct for all scale levels now.
Nodes List: Creating separate file for the Node List.
Sliders: Created blank files

  For Slider, Slider_2D, SliderView, and Slider_2DView
New Nodes: Created blank AudioNode and NumericalNode
NumericalNode: basic start
NumericalNode: basic structure
Selected: Cleaned up to only change line style on select