Found some tilemaps
Found better tilemap
Basic tile class
updated checkSquare()
just house keeping
Stubbed out enums
actual unworking code
YES YES
added width and height accessors to dungeon; added pathfinding
added decorations to rooms and dealt with edge case where dungeons generated only one room
top left corner nearly works
Wrote top-left corner

Still missing some tiletypes.
everything's written!
working on path finding
removed out-of-date files
renamed getMid(x,y) to getTile(x,y)
fixed spacing
trying to fix collisions
makes physics grid!
Merged in evangambit-dungeon