Moved the mage and the dialog to Scene2

Removed some unnecessary things
Removed unnecessary mipmapping

Tweaked Scene2's trigger position for transitioning back to Scene1
Added old woman sprite
Started to add code for the OldWoman NPC
Fixed some issues with the sound and animation factories pertaining to the OldWoman
Added the dialogue with the OldWoman
Fixed OldWoman posY

Substituted several assertions for Exceptions since assert apparently sucks in Java (you have to enable them with a command line flag for them to work).
Fixed non-panning camera after switching scenes.
Added some helper methods for fetching and creating animations to hopefully help clean up some of the massive blocks of animation loading code.
Updated the animation loading code with the new, cleaner Assets.getAnimation() method.
Fixed typo in asset file string
Extended Scene2 quite a bit.

Rearranged some stuff in GameScreen to make it easy to code in going straight to Scene2
Updated Scenes' header comments
Moved the mage and the dialog to Scene2

Removed some unnecessary things
Removed unnecessary mipmapping

Tweaked Scene2's trigger position for transitioning back to Scene1
Extended Scene2 quite a bit.

Rearranged some stuff in GameScreen to make it easy to code in going straight to Scene2
Updated Scenes' header comments
Merge branch 'scene2' of github.com:drewaburden/resume into scene2
Added old woman sprite
Started to add code for the OldWoman NPC
Fixed some issues with the sound and animation factories pertaining to the OldWoman
Added the dialogue with the OldWoman