Add Some functionality

Mob load and collision boxes.
Trying to use betterCharacterControl or Custom collision box.
Update Mob & Tree

Simplified tree collision box.
GhostControl for proximity detects when passing through it.
Added model with rigging without animation to work from.
Aggro Detection working

When player enters passes through ghost control the mob will start
following the character.
@TODO: add a range to lose aggro and return to starting position.
loading screen
Updated code structure & documentation.
Removed Loading screen
Aggro detection and lost finished.

Aggression triggered by Ghost control mob move toward player until a
range of 25, where then aggression lost, where mob moves towards its
starting position.
Ready To merge
Merge Not Working

Completed collision boxes and detection, aggro detect and relief.
Simplified tree collision boxes.
Uncommented login screen.
properties
Animation handeling code added
Mob Control Code optimizations
Fixed all problems with mob animations
Ready to fight.

Finished al mob controllers, added all required collision boxes.
@TODO: Change animations of player and mob to overlay walking animations
with attack.
Animation & aggro update.

Added separate stand & walk walk attack animation.
Changed animation trigger distance.
Updated smoothing between animations.
Documentation changed & generated javadoc
Merge branch 'User-Interface'

Conflicts:
	CorpseSlasher/nbproject/private/private.properties
	CorpseSlasher/nbproject/project.properties
	CorpseSlasher/src/CorpseSlasher/BasicScene.java
	CorpseSlasher/src/CorpseSlasher/GameScene.java
	CorpseSlasher/src/CorpseSlasher/Main.java
Merge remote-tracking branch 'origin/master'
Changed master main due to merge errors