first cut at reflections
Modifications to support spatial audio processing.
Merge branch 'moonshot' of https://github.com/ZappoMan/hifi into moonshot
glue in processSpatialAudio()
use QByteArray for processSpatialAudio() signal
Fixes to audio spatial processing.
latest work
just echo
add first cut at simple low pass filter
checkpoint
Clamp the audio summation.
More audio fixes.
Merge branch 'moonshot' of https://github.com/ZappoMan/hifi into moonshot
More audio fixes.
Merge branch 'moonshot' of https://github.com/ZappoMan/hifi into moonshot

Conflicts:
	interface/src/AudioReflector.cpp
next cut
latest pass, improved distance calulations, added menu item to remove original source
more tweaks to reflections
tweaks to bounce
tweaks to audioring buffer