Player.js and packaging name
Refonte du packaging
Cleaning
Create README.md
Update README.md
Update README.md
Ajout d'un player 2
Ajout de la classe cursor. RAD
Merge branch 'develop' of https://github.com/genuinegreg/ninja into develop
remove phaser from bower.json
Update phaser from 2.0.7 to 2.10
wip
Update map
Tried to make the physic more realistic
Add checking jump function for Player and finally, set Player as Object
Add fire function
More fire!
Bind fire key for each player
Bullet gravity scale 0
Just added collisions between player and fire. Collisions with map does not work though... But that's almost that!!