Get basic frame shops working.
Don't allow the purchase of less than 1 item.
Never return less than 0 in getMaxInitial()
Make sure stock can't go negative.
Make chest shops use the chest owner's economy, not the shopper's
Take into account player shop objects in API price methods.
Add luck and lure enchantments.
Fix issue in /copydatabase, fix potential startup bug that caused player
shops to appear empty, add max stock option for player shops, add buy
and sell prices for playershops
Fix bug that caused enchantment sales to not be added to stock.