PRINCE: memory leak fixed in object
ZVISION: Make source surface const type for read-only access.
ZVISION: ActionAssign value can be another slot, ValueSlot must be used.
ZVISION: Make rlf animation logic equivalent to video decoder methods.
PRINCE: some memory leaks removed. Initialization moved to separate method
PRINCE: databank.ptc base archive with decompression
Merge remote-tracking branch 'sync/master' into prince-malik
PRINCE: code indentation cleanup
PRINCE: initroom from debugger
Merge remote-tracking branch 'sync/master' into prince-malik
ZVISION: Code for ActionDisableControl and ActionEnableControl.
PRINCE: get/set mob data added
Merge remote-tracking branch 'sync/master' into prince-malik
ZVISION: Don't add puzzle to referencetable[key] twice.
ZVISION: Reverse queue puzzles adding to end->begin
ZVISION: MouseUp and MouseDown now will return break process loop flag.
ZVISION: Now onMouse functions handle return results and processing control list from end to beginning
ZVISION: Don't output setStateValue debug information.
ZVISION: Change _currentLocation to new location before execute first scripts.
ZVISION: Refactore AnimationControl to AnimationNode + changes for correct use it from actions.