Create gh-pages branch via GitHub
Trying small changes on the project page
Started a new branch for working with python, pygame and Conway's Game of Life. happy birthday, Mr. Turing
Added very basic key support
Added file reading grid printing capabilities, display engine quite ready
Added support for graphical map input through mouse clicks
Moved development do life.py, messed around a bit with the neighbours function
Neighbourhood functionfully working, big shit working with boundaries
Game is working :) there's some bugs when cells get close to the borders, at least it does not crash
Changed the file structure, fixed bugs that made map editing painfully slow and the universe walls weren't looping around correctly
Optimized a bit of memory and cpu usage, gpu would be nice for this! ;)
Renamed main file just to be safe while doing some weird optimizations
Added a small introdution to Conway's game of Life on the web page
Optimized the lookup area of the map, need to run some performance tests though, another file reorganization, run life.py and have gol files around
Optimized a bit the algorithm and added some interface/performance issues, there's a bug on the display function
Added a few more features, display function at intervals has a stupid bug
Instead of correcting them, added a few buggs :/
Solved some bugs, displaying everything is now almost as efficient as not showing it (around 10% difference)
Yet another 'change everything' commit, rewrote everything from scratch to use bitwise operations
This time I took the hard route and rewrote everything again, and there we have it, a huge performance improvement :) almost as half benchmarking time from the first working commit, bitwise rules