You can now fart in people's faces.

*fart
Update emote.dm
Sound additions and changes

mommi soundfiles
added sound to dice roll
added sounds to attacks with tools such as the welding torch, crowbar
etc.
added a beep when plastic explosives are armed
some sounds for attacking with tools
new sounds for blob
new sounds for when a changeling violates someone
new explosion sounds added
changed emp sound
changes to dartgun, ebow and syringe gun sounds. More distinct.
more smushy beating sounds and piercing slicey sounds
new shotgun sound
pai startup noise
sound for wizard teleport
new ion rifle sound
whip sound for the chain of command
new staff of change sound
new radgun sound
rejigged SMG sound
detective scanner given a sound
lots of new mech sounds
cult constructs have better attack sounds
new grenade launcher sound
improved(?) chem grenade sound
changes to goliath and basilisk attack sound
giant spider has its own attack sound
new marauder fire sound
defibrillator has its own sound
new ambient sounds for derelict, ghetto bar, space and maint
gibbing sounds
xeno neurotoxin makes a noise
new sound for xeno evolution
pinpointer makes a sound when activated
Makes sitting without a butt slip the player to the floor.
Merge pull request #13 from d3athrow/Bleeding-Edge

Bleeding edge
Merge pull request #1 from d3athrow/Bleeding-Edge

Bleeding edge
Additional sounds
Merge branch 'Bleeding-Edge' of https://github.com/IratePirate/vgstation13-IP into Bleeding-Edge
Debug verbs now make fucking sense.
Fix cluwnes not being on mob list because I am retarded.
Use dna2 Clone instead of manually setting the vars.
Add changelog.
Fix runtime.
Alphabetized the changelog credits.
Commits for mistakes.
Dunmos MkIII

Not clean because the mapping tools/github/byond refuse to make it clean
even after numerous retries
Wizard shit fixed.
Add set_species().
Fix runtime error because of wrong operator.
Add update_mutantrace too.