BlitzMax Key_Codes within Hardwired

BlitzMax Key_Codes doen't work within Hardwired by default. Therefore
are added seperatly now. List will be completed by and by.
Minor fix
Changed graphics calls to plain functions
Changed basic graphic functions to plain functions

Included into TGraphicsDX type usually. Now simplified to plain
funcitons. Handling the basic graphics as object doesn't make sense and
makes things look more complicated.
Added issue #06 parenting