renamed capsule to player
respawn when falling through the ground
adjusted player gravity
Merge branch 'master' of D:\GameJam-Repo
MoveBackAndForth behavior + mathias test scene
Merge
player prefab
add an awesome HUD!
Test scene with moving platforms
Merge branch 'master' of Z:
add a HUD prefab
add HUD for mathias
Add log-message on death
implicitly use HUD, remove suo files
add placeholder to HUD
remove autogenerated files
add first cactus prefab
some jumpi experiments... not too great now
jump differently

still broken
adding better pads by cmdsoniq