Projectiles-compatible Lups ribbons
Guaranteed no zombie trails this time!
Merge pull request #182 from dvr333/master

Deluxe player list respects visibility setting on load
VERSION{v1.2.8.18}
Enabled the centralized default UI enabler on the first run of ZK. This has been in place but inactive for the past week. If you have not run ZK in the last week your interface panels will be moved around.
Merge branch 'master' of https://github.com/ZeroK-RTS/Zero-K
VERSION{v1.2.8.18}
This probably works if used twice.
Merge branch 'master' of https://github.com/ZeroK-RTS/Zero-K
VERSION{v1.2.8.19}
Revert Sprung's removal of Buoy slow damage.
Merge branch 'master' of https://github.com/ZeroK-RTS/Zero-K
Main menu pause can be disabled (Settings/Misc)
Some game start fixes/improvements
* Time to wait for disconnected players: 75 s -> 150 s
* Time before default comm spawns: 30 s -> 15 s
* Default comm is Strike Trainer instead of Junior
VERSION{v1.2.8.20}
Fix #183 - Repair pad energy bug.
There are also a bunch of KR changes.
Commander unitdefgen supports a miscDef table that allows direct control of specific stats
Added Win Counter

* Win Counter widget added. It is a standalone widget that
  will automatically track wins. It resets on team roster change.
  All operations done through WG.
* Deluxe player list updated to use win counter.