[12548] Remove effect for spell 64503

Will be handled in script library. For details please check https://github.com/scriptdev2/scriptdev2/commit/8502cdfa64f09028d194adec68656efe59b3ea2f
[12549] Update spells 62374 and 62907

* limit spell targets of spell 62374
* implement spell effect for spell 62907
[12550] Add special condition id for Ulduar

Will be used to check the availability of the siege vehicles for players
[12551] Fix crash due to bad compiler

Close cmangos/issues#259

Signed-off-by: Xfurry <xfurry@scriptdev2.com>
[12552] Unify text-display functions

Remove MonsterText, MonsterYell, MonsterEmote, MonsterWhisper functions (int32 entry versions) and replace with a generic MonsterText function

Partly implement cmangos/mangos-wotlk#123
[12553] Fix some target-type handling for EventAI

Also increase log-output for bad target-types
[12554] EventAI - Add more developing error output
[12555] FindOpenSSL.cmake already ships with CMake

No reason for us to ship it too. Also, we had an outdated version which
had not been used anyway, because we set the include path in such a way,
that the CMake delivered version is always found first.
[12556] FindGit.cmake already ships with CMake

No reason for us to ship it too. Also, we had an outdated version which
had not been used anyway, because we set the include path in such a way,
that the CMake delivered version is always found first.
[12557] EventAI - Ingame output of script state

With this the command .npc aiinfo will give more output about the current state.
Remark that this output is only given if the LogFilter for EventAIDev mode is disabled
[12558] Implement effect for spell 63633
[12559] Implement some spells used at Algalon encounter

Spell aura entries 64345, 62018 and 64412
Positive target exception for spell 64996
Aura stacking exception for spells 62169, 62168, 65250 and 64417
[12560] Implement some spell effects used by Hodir in Ulduar

Dummy spells 62797, 63499, 63545 and 64543
Periodic dummy auras: 61968, 62038, 62039 and 65272
Limit targets for spells: 62797, 63545, 64543, 62476 and 62477
[12561] Implement TARGET_92 as TARGET_SUMMONER

This target is used only as TargetA and the related spells are used only by temporary summoned creatures
[12562] Remove not required duplicate indexes

See cmangos/mangos-wotlk#124 for details. Also close cmangos/mangos-wotlk#124

Signed-off-by: Schmoozerd <schmoozerd@cmangos>
[12563] Get rid of bounding radius in GetNearPoint[2D] and ObjectPosSelector

This changes how ObjectPosSelector is used.
It changes the way how the functions Object::GetNearPoint and Object::GetNearPoint2d behave.

So you need to check all places where these functions are used if they are still used correctly.

Especially check your scripts!
[12564] Improve ObjectPosSelector

Now a spot already occupied by the searcher will be prefered
[12565] Improve handling of TargetMMGen

This will have impact on Chase and Follow Movement.

* Refactor code to check if a new position is required for the MMGen into the new function RequiresNewPosition
* Refactor code to get the current targeted distance into function GetDynamicTargetDistance
* Change ChaseMMGen (angle = 0.0f case) chase to best contact point, not zero angle.

Thanks to Cala and X-Savior for testing. Special thanks to cala for also suggesting improved values for the magic numbers
Close #112
[12566] Allow aura 62038 to stack at every 3 seconds

Thanks @rsa for providing the info
[12567] Update [12561] to a safer code version and also add GO caster scenarios

Thanks @rsa and @Schmoozerd for providing the feedback