New mod pack - no energy weapons/coilguns.
Name fix.
Reversion to 'metal' from 'metallic'

Suggested by Dunkhan here: https://github.com/CleverRaven/Cataclysm-DDA/pull/7869
Made bashable vehicle parts REDUCE_SCENT

Changed the vehicle logic for checking flags on map tiles to return
REDUCE_SCENT with the same logic as for BASHABLE (is OBSTACLE and
either is not both OPENABLE and currently open).

This feels reasonable, as anyone who has driven past anything
foul-smelling can attest. Closing the windows makes a big difference,
but even modern cars are not airtight and a little bit still seeps
through.

It causes me physical pain to put the same logic in two different
places, but didn't want to refactor map::has_flag as I wasn't sure it
isn't intentionally the way it is for performance reasons.
Merge remote-tracking branches 'dda/pr/7882', 'dda/pr/7884' and 'dda/pr/7887' into dda-master

* dda/pr/7882:
  Name fix.
  New mod pack - no energy weapons/coilguns.

* dda/pr/7884:
  Reversion to 'metal' from 'metallic'

* dda/pr/7887:
  Made bashable vehicle parts REDUCE_SCENT