shader fixing, now have normals in textures
added texture to deer instead of game
deer texture on, now debugging
fixing texture
fixing mesh loader
working on shadows
working on shadows
creating frame buffer, right before adding to game.cpp
fbo now working, now need to fix second run shaders
Can't find exception
fixed seg fault
fixed seg fault
merged with master
merged with master
Merge branch 'master' into shadows

Conflicts:
	shaders/Texture.vert
	src/deer.cpp
	src/game.cpp
editing vertex sshaders
fixed specular
showing what texture will be sent
setting up the texture for shadow
correct depth testing