Take worldedit.build.version system property in Gradle build.
Implement worldedit.build.suffix in the Gradle build instead.
Change docs in EditSessionFactory so it is more obvious what the change is.
[Bukkit] Make the WE data folder it isn't created.
Change some platform related messages.
[Bukkit] Ignore missing adapter if another platform is registered.
Remove word wrapping in ColorCodeBuilder.build().
Show where to get help.
Merge remote-tracking branch 'upstream/master'
This builds with MC 1.7.10, and I am surprised.