Applys decloak to units activating a C4 demolition or infiltrate ability

Closes #7028

Units which have a cloak and a C4/infiltrate ability will now decloak upon exiting the target building. Of course infiltration normally consumes the unit, so there will be no actual impact in that case. However infiltration was included in the original feature request, so applying the change to both allows for the possibility of a reusable infiltration unit.
The newlines separating these values aren't necessary but if you would like to keep them that is fine too seeing as `Cloak` isn't a guaranteed part of these activities.