Reduced spacing between skulls
Updated sound system warning string
Updated pure list string with colours
Fixed bug introduced in bbe1ac4f that caused crashes

When killed by a non-player (lava, lemming, etc) without having been hit by a player, the id of the player who last hit you in the playerstate is 1022 or something similar. This would cause a segfault when the engine tried to access configstring 544 + 1022, which exceeds the configstring limit.