Test negative damage before cast to int
Made inputstream and outputstream part of setup and teardown
Made inputstream and outputstream part of setup and teardown
Adjusted to try and get damage higher, currently stays around 4
Added timeout to test
Added debugging print line
Adjusted to try and get damage higher
Merge origin/master
Test of the Gold Space
Revert "Test of the Gold Space"

This reverts commit b71717127ab60d2d7060463bc07115441d2bf8c1.
Revert "Revert "Test of the Gold Space""

This reverts commit 1fb28f0482b29b964b2860d46f43ec0de6a93367.
Revert "Adjusted to try and get damage higher"

This reverts commit be0d467079f799e659fad2cc8fb974d32601cbe9.
D2DTest lowered test timeout to 50 milliseconds
Free UnCommonItem was erased
Hero: Attempt to fix attack method, attacked.wasAttacked toggles after call to attack
FreeUnCommonItem was erased
Merge origin/master