Added notes.
Made method Game.createRockQuestion() private since it's not used by any clients.
Made method Game.howManyPlayers() private since it's not used by any clients.
Removed method Game.isPlayable() since there is no usages found in the project.
Made the method Game.createRockQuestion() inline.
Made the method Game.howManyPlayers() inline.
Eliminated the return value of method Game.add() since no clients use it.
Extracted method playerMoveForwardAndBeAskedQuestion() and removed the duplication of it.
Extracted method nextPlayer() and removed all duplication of it.
Renamed method didPlayerWin() to be willGameContinue().
Made all fields of the server side classes to be private.
Renamed variable from "winner“ to be "willContinue".
Fixed the typo "corrent".
Extracted method winGoldCoinAndFindNextPlayer() and removed all duplication of it.