Fixed that I dont use XMMATRIX when storing matrixes in Camera, is now all XMFLOAT4x4
CHANGED ALOT OF small stuff. Confirmed with wolframalpha that the inverse calulations are indeed correct. Now it can ONLY be a buffer problem as far as I know...
Solved it... I needed to move #pragma pack_matrix comment to where my in-paramteres were moved >_>. BUT, I also fixed ALOT of small bugs. Such like sending wrong matrix proj/view. Lol'd that it even worked... Now off to vetlanda :3