ENGR00306992-2 gpu:gpu2d may cause bus hang in some corner case

Vivante patch name:
fix_fsl_2d_base_on_p13.v2.rls.diff

-Updated the outstanding request limit to 12.
-Refined the 2D chip feature check.
-Refine the 2D cache flush operation
(avoid FE and PE access memory through the same port).
-Enable cache flush for filterblt.
-Dynamic enabling SPLIT_RECT by checking chip feature(disable for us)
-Use brush stretch blt for clear operation.
-Enable SplitFilterBlit to workaround the 2d hang issue in filterblit case.
-Refine 2d line operation.

Date: May 05, 2014
Signed-off-by: Loren Huang <b02279@freescale.com>
Acked-by: Shawn Guo
(cherry picked from commit 479b9125caefc45451aa1c4a1b7f2704b57831fa)
ENGR00300876 [#ccc] Fix flick issue in GAL2D compositor

Move wl_surface_commit to work thread.
Fix memory leak in wl_egl_window_resize.

Date: Jul 10, 2014
Signed-off-by Yong Gan <yong.gan@freescale.com>
Acked-by: Jason Liu
(cherry picked from commit c114ec8a4c74fc2a2d0f64c60031c66d2225ff83)