add CocoStudio lua support
modify Android.mk
Merge remote-tracking branch 'remotes/upstearm/develop' into develop

Conflicts:
	lib/framework_precompiled/framework_precompiled.zip
	player/bin/win32/quick-x-player.exe
	samples/iap4ios/res/framework_precompiled.zip
	samples/luajavabridge/res/framework_precompiled.zip
	template/PROJECT_TEMPLATE_01/res/framework_precompiled.zip
添加所有的关于ccs的代码
修改了一个会导致textField无法设置限制显示文字长度的bug
给widget_table添加了一个extend方法,以便自定义widget需要扩展的方法
添加了textField的示例
Merge remote-tracking branch 'remotes/upstearm/develop' into develop

Conflicts:
	lib/cocos2d-x/scripting/lua/cocos2dx_support/LuaCocos2d.cpp
	player/bin/win32/quick-x-player.exe
合并quick-x原作者的develop最新版
Merge pull request #191 from rrobin/develop

ccs lua support
增加了scene读取示例
Merge pull request #192 from rrobin/add_ccs_support

增加了scene读取示例
增加可以运行的exe
Merge pull request #195 from rrobin/add_ccs_support

增加可以运行的player.exe
merge with ccs