Warrior now binds enemies when surrounded

Warrior binds enemies when he detects more than one enemy around him. Am
sure this can be refactored. Next step to start releasing them one at a
time.
Trying to get Git working. Gaaargh.
Committing changes
Merge branch 'master' of https://github.com/fst0pped/RubyWarrior

Conflicts:
	RubyWarrior_intermediate_level3.rb