added mr bunny
fixed ruins spawns
fixed bunny animations and AI
roofs
shopkeep stays nearby
Merge branch 'master' of https://github.com/adeka/ProcJam
change to tile color
Merge branch 'master' of https://github.com/adeka/ProcJam
bunny.png.meta
moar trees
fixed sorting order for builds
water
tweak to tile efficiency
working tile system 1.0
fix to tile colliders
trying to place trees
ienumerator chunks
work on increasing efficiency
optimized with ienumerators
terrain working with ienums