Menu updated.
Menu Updated
Menu Health bar error fixed.

Health bars were only displaying based on character 1. They need read
according to each character.
Menu health bar fixed for real this time.
Menu rendered in pieces

Gears no longer color changed on item selection. Menu changed to
multiple pieces.
Battle Update

Melee attacks added.
Battle Update 2
Battle Thread Fix
Battle System Enemy Selection

You can pick the enemy to slash.
Attributes

I added all the attributes to the npc class. Everyone is a level 1 scrub
with 1 for all stats. Health is only thing calculating based on your
formulas. Attacks were defaulted to 1 dmg each and you see the health go
down now. Enemy turns invisible if killed.
Code Reduction

Implemented loops + variables to reduce lines of code and computations.
Background added, battle animation started
wheel
Manual gear spin

You can spin the big gear by pressing Q.....wait for the gear to
stop....then press Q again. I put a X on the top tooth of the gear to
know when a full spin is complete.
junk
Merged work

Merging stuff together. Nothing really new.
Revert "junk"

This reverts commit e57d7f2c64beba7037b6b64db201a86d10b51313.
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i hate git

i hate git
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