Core/CreatureAI: Implement CreatureAI::TalkToMap for all your map-wide talking needs. Could also replace Battleground::SendChatMessage
Core/WorldSession: After sudden disconnects, session should persist for a minute

- With this change, if a player alt-f4, he'll only fade from world after a minute
Scripts/ToCr: Bosses shouldn't despawn so quickly
Core/Spells: Swift Retribution should be reapplied when needed to be able to gain spellmods
Core/Spells: *Properly* solve the Disarm vs Bladestorm issue
Merge pull request #12218 from Trisjdc/tocr_despawn_time

Scripts/ToCr: Bosses shouldn't despawn so quickly
Merge pull request #12220 from Trisjdc/spelll_triggerflag_check

Core/Spells: *Properly* solve the Disarm vs Bladestorm issue
Merge pull request #12219 from Trisjdc/spell_swift_retribution

Core/Spells: Swift Retribution should be reapplied when needed to be able to gain spellmods
Merge pull request #12045 from Trisjdc/session_expire

Core/WorldSession: After sudden disconnects, session should persist for a minute
Merge pull request #12039 from Trisjdc/creature_ai_talk

Core/CreatureAI: Implement CreatureAI::TalkToMap for all your map-wide talking needs
Core/Talents: Align server checks to Client limits

Set the max amount of talents to process in CMSG_LEARN_PREVIEW_TALENTS to 150 ( 44 talents for 3 trees rounded up ).
Core/Talents: Align server checks to Client limits

Set the max amount of talents to process in CMSG_LEARN_PREVIEW_TALENTS_PET to 30 ( 24 talents rounded up ).
DB/Quest: Fix some missing quest texts

By Crysicle, closes #12214 closes #12209
Core/Utils: Move EventMap to Util.h
Core/NetworkIO: Added latency info for opcodes overflow log
Merge pull request #12225 from Trisjdc/event_map_move

Core/Utils: Move EventMap to Util.h
Core: Fix non pch build
Merge pull request #10 from TrinityCore/master

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