SystemUI: PL Translations-updates

Change-Id: I7447d00901d3f0ecf7c262f438f7675104acfeec
Fix recent panel defaulting to white on clean flash

Previously, recent panel would default to a solid
    white background on clean flash, until the user
    changed/reset the colors.  This fixes that issue,
    and the recent panel background now defaults to
    the proper semi-transparent white drawable (or
    semi-transparent black drawable if the TRDS
    state is switched).

Change-Id: Iea9d292596e8f4f51b55940e97e6597215ca58c2
FB: Slimrecents card/text color [2/2]

Allows user to set custom colors for Slimrecents card
    header text and background.

PS: fixed expanded card (thumbnail) background
Change-Id: I896a4db4ce235dc53858381347379d5fd7f7e796
SystemUI/Added ADB over network QuickSettings Tile

Change-Id: I340846a171571a7b61d2c68f2a6875794be5d5b2
Signed-off-by: Josue Rivera <prbassplayer@gmail.com>
fb: translation - RU

I340846a171571a7b61d2c68f2a6875794be5d5b2

Change-Id: Ib2c9d441ac0b272d4bc5a0a66cdac977a60171e4
Add ADB over network tile: italian translation

Change-Id: I86de80104b2abe5ba4c6711efb5e3deea7977ce5
SystemUI: FR translations update

Change-Id: I258a567f597203d03e30077a18df72c8b57f2716
Merge "fb: translation - RU" into kk4.4
SystemUI: ES translations

Change-Id: Ib4a0aeed13d013f4dc97506bab4fdd6e90d9a586
shorter glow animation
Remove dead code.

This hasn't been used since at least 2011, and we're no longer
shipping the data supporting it either.

Change-Id: Ibe42057650b49794c65d6f0d54ed7a492f3b594b
Remove ArpPeer; dead code from Google TV.

Change-Id: I595a6b6f52ab513a008e0fd861e98bc4488a1999
Merge "SystemUI: FR translations update" into kk4.4
Add missing KitKat audio files and update makefile

Missing sound files grabbed from factory image and makefile updated accordingly.
Changed sourcefiles for some files since, those were just duplicates.

PS2: Remove some duplicates, sync ogg files with AOSP repo and remove additional sounds from factory image. Revert some filepath changes.

PS3: Add missing KitKat sounds (N5) and remove some duplicates

PS4: Get rid of some ancient sounds & duplicates

Change-Id: Ic9fb82a97478a15edc48786c31d5d30f6cfd1748
Optimize drawBitmapMesh using TRIANGLE_STRIP

Draw BitmapMesh using STRIP instead of TRIANGLES.
Depending on where the bottleneck is located in the pipeline,
there is a potential for saving two-thirds of the time spent rendering.
The speedup is due to avoiding redundant operations,
i.e., mapping each vertex four times to texture and color attribute,
sending each vertex twice to the GPU, vertex processing of GPU ...

In this patch:
1. Refactoring mesh using Strip.
2. Batch triangles by adding degenerate triangles.
3. Optimize computing positions of texture and color attribute.

Benchmark: Drawing Bitmap(1152x768 px) with 200x200 meshes
Performance is doubled (from 26.4 fps to 53 fps, Nexus10).
Memory footprint: only 17% of original method.
(from 240000 to 40401 vertices with xy, uv, rgba data.)

Change-Id: I08c5c20d981d88528ce7b02012feefae468d6ec4
Signed-off-by: kui.zheng <kui.zheng@arm.com>
System UI: PL Translations

fixes and improvements

Change-Id: I91e86ee553e18a283229c079d53765db9947cfbe
DocumentsUI: fix white action context bar in TRDS tablet view

Change-Id: I3c580a2aa4f8abbcfd06ad974518343f6e9190c5
FB: Heads Up background color && transparency [2/2]

PS: manual rebase

PS: fix my retardedness

PS: fix heads up TRDS background resources

PS: clear content holder background prior to setting TRDS
        drawable so that correct drawable for TRDS state
        is set

PS: revert non-TRDS background to AOSP gray (default
        system notification background color)

PS: clean up some unused code
Change-Id: I3942c0ce178491e3429e5ae7eb24b43ba07a1f40
Base: fix some compiler warnings

Change-Id: Ifb609ca1091edd92cfb414dfc8c3c501d3e38a9d
Base: fix some compiler warnings

Change-Id: Ifb609ca1091edd92cfb414dfc8c3c501d3e38a9d