- Fixed bounding box
- added getCornerTop(), getCornerBottom(),...
- Added abstract Trap class
- Added distinct TrapDoor class
- TrapDoor can be rendered by defining a map object in Tiled.
- Deleted JujiPlayer.java
- Trap Basis works now
- Added FloodTrap (Basis, no effects yet)
- Player consists of two individual TextureRegions, can now be partly
drawn over something
- Implemented stats with self-balance in the player
- Removed HUD from GameScreen.java (not the class itself)
Merge branch 'master' of
https://github.com/Mowalle/MurderDeskRepository.git

Conflicts:
	MurderDesk-desktop/src/net/groupfive/murderdesk/GUI.java

Merged with changes from: TeisD