Updated Playingstate
Merge branch 'Develop' of
ssh://git@github.com/D3LTR0N-Z3R0/GameProject.git into Develop

Conflicts:
	src/rogueproject/PlayingState.java
Implemented Sockets on the server side. 
Created input/output buffers on the server.
Created Sockets.
Merge branch 'Develop' of
ssh://git@github.com/D3LTR0N-Z3R0/GameProject.git into Develop

Conflicts:
	src/rogueproject/RogueGame.java
Setup client to connect to server.
Merge branch 'Develop' of
ssh://git@github.com/D3LTR0N-Z3R0/GameProject.git into Develop

Conflicts:
	src/rogueproject/GameState.java
	src/rogueproject/PlayingState.java
	src/rogueproject/RogueGame.java
Manually merged Ryans latest Push into my code.
Merged Minotaur with Player.
Merge branch 'Develop' of
ssh://git@github.com/D3LTR0N-Z3R0/GameProject.git into Develop

Conflicts:
	src/rogueproject/Minotaur.java
	src/rogueproject/PlayingState.java
	src/rogueproject/RogueGame.java