update comments
Remove redundancy in CMakeLists
First steps toward improving geometry struct and model loading
fix ogl3-picker so it compiles; fix comment in ogl3-triangle
Rearrange cmake target order
fix ogl3-prerend so it compiles
make ogl3-triangle-color compile
make geometry init functions take a geometry as a parameter
add comment
Remove scenemap from kuhl-util and change handling of model bounding boxes
improve handling of model bounding boxes
move vector and matrix math out of kuhl-util.h and into vecmat.h
Make the label making function use the user-specified font size
Merge branch 'master' into unstable
Indicate that the caller is responsible for deleting label textures
check for divide by zero in vec_scalarDiv functions
add on-screen FPS info to ogl3-assimp
use include guards and extern C in vecmat.h
move remaining functions from kuhl-util to vecmat
include stdlib.h for abs() in vecmat.c