Create all players on connection to server :vhs:
Animated Vertex Shader Fix
Shadowmap moved to slot 2
Added support for spawn points
Auto remove players when they disconnect :construction:
Merge
Replica cases removed
Pillar actually fixed
Fixed getSpawnPoints
Merge remote-tracking branch 'origin/master' into LevelImporter2
Fixed level postions
variable name
disable print
Added filter
merge