add delay to animation for funky stuff
simple example how to leverage the hamster graphics packing so you don't have to jump out of scene to align things
chaining animation using delays
add stop_animation func - comes handy every now and then
circular moire
switch over to gtk3
move experiments over to gtk3
dropping
drop
update to gtk3
more gtk3 fixes
gtk3 updates
messed all up
bits
get rid of function pointers - removes some of duplication, no perf diff
don't die on enter
gtk3 fixes
update from hamster
update to gtk3
fix Icon sprite and rendering of pixbufs