Expanded the API for a Second Variable
Changed String Storage from a global to a Player based one (due to player specific Variables)
Added variable specific Config placeholder
Changed the whole Network handling
Added PlayerTablistViews to represent a Players tablist
Added a global TablistView to not save string multiple times
Reworked the Variable loading and handling
Merge pull request #8 from geNAZt/master

Some neat Caching, Networking and API-Improvements.