added ContentAI
Mostly working ore gen
FIXED: Water spells creating water in nether; no feedback added like
buckets due to performance concerns with area spells

FIXED: Projectile spells being referred to as "rays" in localization -
early foci will have more noticeable drop than current testing spell
Initial version of break spells. Currently, there's no tests to decide
if it should break the block
Implemented all current metals as bases, changed copper bases to use
Gil's copper block texture
removed old TODO
Added "life" spells - heal entities and cause crops to grow at the
moment
Removed unnecessary check
First pass on shovels. Using pickaxe art as a placeholder.
Changed temp shovel heads to diamond shovel icon for readability
Axes. Work as axes, still need bleed effect
Axes now make targets "bleed" (wither)
Fixed issue with ore IDs and metadata
Fixed metadata for ore generation
Add subtypes to ItemBlocks
Merge pull request #2 from Katalliaan/tools-dev

Tools dev
Merge pull request #3 from Katalliaan/master

Tools dev