-added high/low latency flag to thread pool to allow lower cpu consumption if the pool idles
-fixed blocking mode for sockets by invert the flag
-fixed wrong filewatcher path delimiter output
-fixed a bug in the copy constructor of Uri class
-Clear method of MemoryCollectionStream will work as expected now
-code cleanup of MurmurHash/MurmurHashHashfunctionService.hpp, NetService.hpp, SocketType.hpp, SocketError.hpp, Socket.hpp, AddressFamily.hpp, Canvas3D.hpp
-added RF_HASH macro and mumur hash template to calculate hashes at compiletime if compiler optimizations are active(release target)