This update is a lot of house cleaning. A lot of code was added in to get a working prototype for ImagineRIT 2013. I've broken a lot of functionality to clean up this temporary code. This will all have to be re-arranged and move into the appropriate places soon.

Some changes include:
-Renamed ManagerAlpha.as to Game.as, many classes are modified because of this simple change.
-Added an empty class for the AnimationManager.as
-Added toXML functions for the Weapon and Armor classes
-Changed how the XML is read in. Characters and stats are now loaded in.