Initial commit
Merge branch 'master' of github.com:milkllc/iOS-Rift-Experiment into develop
base GL project
RiftDisplay object
successfully detecting and showing external display
alerts not display, maybe because it's a GL window?
showing gl content on rift screen
doesn't reach all the way across?
debugging window size
add basic logging
change to lower res mode; resize content
rename delegate methods
get rid of clumsy singleton
remove debug graphics
Merge branch 'feature/rift_storyboard' into develop
add the MIT license
viewports are working

it was that pesky scale factor that was messing me up
rename class
Merge branch 'feature/viewports' into develop
set up matrices
projection matrices seem ok
view matrices seem ok
moved matrix code inside the loop, still ok