Added station:LaunchPolice, and station:LandPolice in SpaceStaiion.lua

TODO: labels police ships by just l.POLICE
TODO: Lua crash if police ship is dead
Removed: Polit::Init() Polit::Notifyofcrime,addcrime,getcrime, and all other
crime handling and saving/loading of crime record in c++ (most of Polit),
removed crime adding from Ship.cpp as well.

SAVEBUMP needed
removed redundant and duplicate crime strings from lang/core
police comm message "Crime can not be tolerated" moved from core/en to
ui-core/en
added libs/Constant.lua for new crime constants in Lua
Added printing of crime tracking under Police tab
Player.lua:AddCrime,GetCrime added on Lua side and a Player.record table for
storing dirty deeds.
modules/CrimeTracking.lua added. It has: doLawAndOrder, notifyOfCrime,
and a policeDispatched table added.
Allow different police ship models based on faction definitions, explicitly
set to kanara for federation. Default for all others is kanara as well.
dumping of waste is a crime