tweaks
renaming ParameterManager to ParameterCollection
start of cloud layer
cloud experiments
clouds wip
messing with clouds - undoing stuff.
start of cloud depth renderer
copy and paste coding of the gbuffer wrapper
initial cloud depth shader
rename noiseTexture to cloudTexture
shader set up and ready for actual code
cleaning up text
cloud depth maybe working - no idea really
fixed cloud depth calculation
cloud depth to sun queries
messing with clouds, probably broken it
removing unnecessary parameters
generic gbuffer step
convert cloud depth to gbuffer step
sky pre-render wip