On the way to being fixed...
All grid tiles fixed.
Merge pull request #320 from virtual-world-framework/grid-canyon-fixes

Widen grid in canyon and fix some other grid spots
Added switch scenario functionality
Merge pull request #318 from virtual-world-framework/pause-menu

Added switch scenario functionality
Factor in scrolling offset to blockly trace arrow
Merge pull request #319 from virtual-world-framework/trace-fixes

Blockly trace fixes
Adds new VO, fixes a minor bug with removing an object from the grid.
Start on right scenario.
Merge pull request #323 from virtual-world-framework/vo-revision-2-3

New VO, bug fix for removing an object from the grid.
Ken McClure:  update to rover tracks.  Added in the two turns.
Ken McClure: update to small rocks along mini rover pathway.
remove track offset
Merge pull request #315 from virtual-world-framework/Ken-Art

Update to mini rover tracks.
Add playVideo action
Fix getting video from its source
Add delay to mission control vo for cinematic
Remove orbiting from scenario1h
Merge pull request #322 from virtual-world-framework/success-video

Success video
Add a parent to the camera that follows a target to remove jitter

The parent is able to be smoothed via view interpolation, just like the client, while the camera can still be controlled by the user