Fixed AndroidManifest to load libraries correctly
Function naming changes
Merge branch 'Engine' into Renderer
Merge branch 'Engine'
Updated Camera
Merge branch 'Renderer' of https://github.com/Team-Innis/UtH-Engine into Renderer

Conflicts:
	src/Audio/Sound.cpp
	vs2010/Platform/Platform.vcxproj.filters
	vs2010/TestProject/main.cpp
Merge remote-tracking branch 'origin/platfrom' into Renderer

Conflicts:
	src/Audio/Sound.cpp
	vs2010/TestProject/main.cpp
Additional fixes
Fixed opening window on android
Added more error checking
Blank SpriteBatch
Added Tinyxml2 library
Merge branch 'master' into core
Restructured VertexBuffer code and implementend remaining functions.

- Moved setting data to a private function
- Set indices to the GPU before using them.
- Implement addIndices and addVertics
- Tested that all changes work
Merge branch 'core'
Finished TextureAtlas
Implemented getTextureCoords

whoopsie...
It works on Galaxy Tab2.

Viewport was set at wrong location.
Updated gitignore

Added eclipse crap to ignore
Merge remote-tracking branch 'origin/Engine' into Android