Uncomment eaglview release CCEAGLViewImpl-ios

This is leaking the eaglview when the Director is purged.

In our case, we are leaving the cocos environment on some views which
are implemented with cocoa, and because this eaglview is not being
released, it is getting notifications for keyboard events, and trying to
access stuff on the NULL eaglview, crashing our app.

Uncommnenting this line seems to fix the problem for us, and we haven't
been able to find any nasty side effects.
eaglview shouldn't be released here
refactor Widget flip logic
add button flip test
finish tests
fix lua http download binary data's bug
Update MathUtilNeon64.inl

add arm64bit  neon support
Fix WebView and VideoPlayer in wrong place on Android 2.3.x
fix compiling error caused by disable CC_ENABLE_SCRIPT_BINDING
add shader linking log

add shader linking log
Merge branch 'v3' of https://github.com/dantezhu/cocos2d-x into v3_compile_binary
Resolve the bugs that XmlHttpRequest would truncate binary data
Update CCGLProgram.cpp

add shader linking log
Add flat buffers reader and serialize
Config android, linux, wp8
1, Update windows project.
Merge pull request #14 from chengstory/Branch_v3_flatbuffers

Update windows project.
Modify that initialize Color4B for WidgetReader
added CC_PLATFORM_WINRT to enable CC_ENABLE_CACHE_TEXTURE_DATA
added winrt and wp8 support for EVENT_RENDERER_RECREATED