Adding font management
Refactoring GameManager (the updateGame)
Close #85 and animate flower when dino collide with it (#9)
Merge branch 'develop' of github.com:Symptogen/Symptogen into develop

Conflicts:
	src/GameManager.cpp
Close #9
Refactoring enum DinoAction.
implement hot and cold zones
Merge branch 'develop' into menus
Better implementation of hot and cold zones
Merge branch 'develop' of https://github.com/Symptogen/Symptogen into develop

Conflicts:
	src/physic/ContactListener.cpp
First try adding MudFont management
Add flames when dino's hot fever is activated.
The flames does not destroy any object.
Merge branch 'develop' of https://github.com/Symptogen/Symptogen into develop

Conflicts:
	src/physic/ContactListener.cpp
	src/physic/ContactListener.h
	src/physic/PhysicalEntity.cpp
	src/physic/PhysicalEntity.h
	src/power/Fever.cpp
Refactoring : add exceptions in EntityManager.
Also move the enum PowerType to Power.h
fix #90
Add PhysicalType::DestructableObject.
This PhysicalEntity is destructable by flames.
Add an example of this new object in level2.
fix #49
Dino can't die by falling.
Update dino jump (fix bugs).
fix #83
fix #84
Details :
- add a skin on dino shape, in order to have small gaps between dino and other the shapes.
- stop apply a force on "y" when the player move dino to the right / left.
Merge branch 'develop' into menus