Completed curve docs
Changed [page] to [property]
Removed . from property
Fixed code style and added relevant examples
initial commit
merged exporter.constants with package constants
replaced threeio name with three/io_three naming conventions
fixed a bug were exporter.geometry was logging errors with incorrect formatting
fixed a bug were exporter.geometry was reporting, via logger, on data results incorrectly
migrated over main addon code
still needs testing, not ready for merging
removing __pycache__
setting .gitignore
began implementing the testing scripts
Fixed the html template
initial static geometry tests (without textures) are working
buffer geometry export is working
scene with buffer geometry fixed
most scenes test
broken: scene tests with non-embedded geometry
can't test: scenes with textures
morph test is working
fixed buffer geometry formatting
added copyright
renamed custom Blender properties to THREE_ prefix
renamed the "round" attributes to "precision"
fixed a bug in review where it was trying load morph targets when there wasn't any
Updated readme files
Preparing for PR
Fixing typos in the readme files
Add position tracking to VRControls
Properly detect webGL in example code on the CanvasRenderer documentation page

WebGLRenderingContext may return a truthy value even though WebGL is disabled or when a graphics card is blacklisted. I took the check from Detector.js to properly detect for this and reformatted the code for readability.
Merge pull request #5527 from pehrlich/vrcontrols-posotion

Add position tracking to VRControls
Merge branch 'master' into dev
Fixed broken examples.
Merge branch 'master' into dev
Merge pull request #5530 from blaise-io/patch-1

Properly detect webGL in example code in the CanvasRenderer documentation