init
Working SDL2/OpenGL 2.1 program.
Removed unnecessary option from dub.json.
Now instead of while(true) it checks for quit event or for Q key being pressed.
Now there is a multicoloured square drawn using vbos and shaders.
Multi-coloured square that can move around the screen and change size.
Merge branch 'master' of https://github.com/mike-pm/tinyglgame
Update README.md and add LICENSE