Added cocos2d-iphone as a submodule to keep tracking of the version StickyInput works with
Updated cocos2d-iphone version to 3.1 official repo
Updated to the latest v3.1 commit
Changed the way components are being drawn in order to be compliant with the new CCDrawNode
Fix: clear the polygon information before redrawing it
Merge pull request #24 from tanis2000/develop

cocos2d v3.1.0 support