Quickfix: leaveKitsune was never called post-fight

leaveKitsune(talked) was defaulted to true (and called as true) when talking and leaving, but never had a chance to get called as false. Now defaulting to false and calling it (as default, false) in the fight scene as well. The existing inCombat should take care of the cleanup as intended.

Please double-check both pulls before merging if you have doubts and/or comment. Thanks.