- started implementation of basic iframe caching
- made caching more cross-browser compatible (hopefully)
- added missing build/
- made pre-caching work
- added option object for loadFrame
- implemented caching options
- added built documentation files (missing in my last commits)
- implemented library injection
- added library injection to preCache
documentation cosmetics
- fixed injected libraries not loading after cache retrieval
- fixed scripts not running when loaded from cache
- removed debug code
- made injectLibraries a private function
- code cleanup
- added unittest shell script and server.js
- fixed test script not stopping server
Removed reference to GameState
Code polish
Code polish
minor
internal listener from game moved here: if callback executed and window loaded, then PLAYING is emitted