InstanceData got it's own header file
Updated GameScreen, some sort of would should be drawn when Camera is fixed
Added placeholder models for testing
Fix Camera Vectors
Camera XMVec->XMFloat
Fixed shaders (kinda)
Added new GetMousePosition in Input
Changed name to GetMouseDelta
Fixat camera
Camera XMMat->XMFloat
Added LoadPrecompiled shaders and error messageBoxes in Res.Man.
Merge branch 'WilliamBranch'
Merge branch 'master'
GameScreen loads precompiled shaders through Res.Man
Floor is now drawn
Cleaned up code
Added Normalize to ghost finished logic for blinky
Merge branch 'master'