First (working) attempt at making a basic representaton of the game. I added a plane with grass like texture for a basic board, and cubes for obstacles (rock like texture for now). I also added collision detectors on all the objects and at the coundaries of the plane. To test the basic setup, I used the picture of a smiley face to represent the player and attatched a script for basic movement to it. The player is able to move around and adhere to the boundaries with 90% success. Player is able to slip through boundar at edges, this needs to be fixed amongst other improvements. There is a directional light being used for light up the board. The camera is set up high on the Z-Axis looking dwn, giving the game a top-down view.