Major changes:
-Added socket-io support for network synchronisation (or setup a master that outputs everything)
-Added chat for network (will hide if no network)
-Added sending taunts over network (to all connected clients)
-Added setting own nickname for chat (not persistent yet)
-Separated server and sockets from grunt (so coding is a bit more clear and fits the workflow)
-Numerous changes to the code for cleanup, better structure and/or readability. Still need to separate some parts of the code as we are only using a single controller which is getting a bit long.

Next updates will probably have some bugfixes, better network handling and ability to easily start server separately (perhaps in different app?). Also will start to work on better list of taunts and setting up cordova versions. Some big changes improvements coming!

(This update could've gotten quicker if it wasn't for some nasty n00b-error i had in my code causing the sockets to behave wrong)