Normal Mapping
Merge
Added normal map to scene shader
Merge remote-tracking branch 'origin/master' into Normal-Mapping
Merge remote-tracking branch 'origin/master' into Normal-Mapping
Reworked the system
Normal map fix
Added normal map to animated meshes
Merge remote-tracking branch 'origin/master' into Normal-Mapping
The shadows are now orthographic and follows you
Merge remote-tracking branch 'origin/master' into Debug-Draw
Fixed warnings
Normal Map merge
Normal Map Fix
Moved the light and shadow fixes
Merge remote-tracking branch 'origin/master' into Jonas
changed driection of light
Walls
Merge remote-tracking branch 'origin/master' into LevelImporter2
WallBlockAdded