Made a game over state.
Made the titlescreen not loop.
Added a cursor to the titlescreen.
Added different difficulties to the titlescreen.
Added text to differentiate each option.
Set it to exit and stuff from the titlescreen.
Allowed the players to quit the game.
Changed the M to both exit and enter the map.
Began integrating stuff for the doors.
Defined the stuff for the losing screen.
Finished the rest of the screens in other states.
Merge branch 'master' of https://github.com/computc/adventure

Conflicts:
	Adventure/src/computc/Game.java
	Adventure/src/computc/states/TitleScreen.java
	Adventure/src/computc/states/ToNextLevelGameState.java
Integrated the tutorial with the game flow.
Merge pull request #47 from arcym/gamestate-all-the-things

Gamestate ALL THE THINGS