fix Text

Text is now based on Sprite with changes to createDiv(), scale*(), and
all available options for using text with <canvas>.
readme addition: Jaws TypeScript definitions: https://github.com/deisdestiny/Jaws-TS
document subsets-param
fixed jaws.Text(), added unit tests
Merge pull request #71 from videlais/master

I needed a Text object for a project and saw there was the start of one in the repo
support multiple keys in jaws.pressed()
use multiple keys with jaws.pressed() to enable arrow keys and wasd controls
Merge branch 'master' of github.com:ippa/jaws
useCrispScaling() enables crisp retrolook sprite-drawing through canvas API. Enabled by default. Turn it up with useSmoothScaling()
use jaws.clear() instead
fix input tests
clean up example3 some
remove all jaws.context.mozImageSmoothingEnabled = false; since it's default now amyway
Fixing aniamtions with frame_direction=-1 and adding a test for it
Merge pull request #77 from DanMacDonald/master

A fix for animations with frame_direction = -1 getting stuck on the first frame.
Update sprite.js
Merge pull request #78 from videlais/master

Adding color property to Sprite (again)
fix indentation and only do colored rect if no image is present
add new games and libs using jawsjs
fix link