OpenCS changes to allow compilation with MSVC 11.0.
Changed things to use typedef ScriptARgs/ScriptReturn, which makes finding out what those weird strings meant much much easier
Made code a bit more standardized and added a good bit of documentation.
uninit bool and invalid iterator bugs fixes
Merge remote-tracking branch 'mrcheko/master'
fix to broken aiwander logic
Merge remote-tracking branch 'mrcheko/master'
Remove install of License of no longer used font
Fix exception when shift+click on empty space in save dialog
Fixes #1302: Do not attempt to set OnPcAdd before the script has been added
Fix several leaks
Fix another leak
Fixes #1144: Don't refreshCurrentAnims when adding already dead actors
Fixes #1252: Add item/magic keybindings to savegame
Fixes #1309: Do not allow saving while dialogs are opened, just like vanilla

This limitation could be removed post-1.0 by serializing the state of open windows.
Slightly prettier backdrop when loading game from main menu.
Move to esm component
Merge remote-tracking branch 'scrawl/master'
Change default water setting (current fps is low enough as it is without this setting enabled)
Fix sunlight for interiors