Merge pull request #432 from Kittychanley/Build78Fixed

Wall and Fence Fixes
water plant textures updated, no longer use Jute
Clothing now keeps track of what type of clothing it is. For future work, no use atm. Fences less derpy with their items. Armour stand finally fixed, it had been left in a semi-complete derpy state, with the highlighter acting finicky, now behaves much better.
Tool molds can now be filled directly from ceramic vessels (I didn't add any new items :) )

damage value 398 = copper, 1 unit; 399 = bronze, 1 unit; 400 = bis bronze, 1 unit; 401 = black bronze, 1 unit;

6 = copper, 99 units; 7 = bronze, 99 units; 8 = bis bronze, 99 units; 9 = black bronze, 99 units;

Basically, every 4 damage points represent 1 unit of metal. The scale at which it is rendered makes 7/401 indistinguishable from 8/401 and 2/100
Further fixes to armour stands, clean ups, refactorization. afaik, they're suitable for release now.
Cleaned up Gate Renderer
Replaced For Loop with Block.blocksList
TFCGates will now render properly even when between different types of TFC stone walls.
However, TFCGates will not render properly with vanilla cobble walls.
Broken tools/weapons are now technically possible. Although actual breaking has not been implemented, nor have any of the other necessary components.
Cleanup
Fixed major memory leak, most notable on servers, no more excessive mountains of memory allocated to byte arrays. Making preparations to finalize features for a (hopefully) near release. Rope now works correctly to harness animals and can be made from jute fibres. Jute still needs to be made into a plant to be found in the wild (and possibly serve as the first non-food crop?), but I'll leave that up to you, Bioxx, as that is your area of expertise.
Merge branch 'Build78Fixed' of https://github.com/Deadrik/TFCraft into Build78Fixed
Merge branch 'Build78Fixed' of github.com:Deadrik/TFCraft into Build78Fixed
body temp death turned off due to it being extremely wacky
Player inventory overhauled to use the modular inventory system. Its extremely finicky but seems to be working properly. Needs some testing to make sure that no remaining bugs exist.
Removed unneeded getItemDisplayName from support beams
Localisation Update
Added UK and Canadian English files
Merge branch 'Build78Fixed' of https://github.com/Deadrik/TFCraft.git into Build78Fixed
Fixed stack overflow in PlayerInventory
Merge branch 'Build78Fixed' of github.com:Deadrik/TFCraft into Build78Fixed
Added Tabs to the inventory for new pages of info to be added. Also added a prototype skills screen.
Skills are now all registered in a SkillsManager class in the API for easy tracking of all skills added by TFC and potentially any mods.