Removing old code.
Place related methods inside relevant method.
Remove unnecessary method calling.
Removed isBlocking boolean flag.
Refactoring codes.
/bin/ modified from debugging.
Removed excessive player.tick() calling.
Added a new tile art.
/bin/ stuffs.
Added a new warp point. This is important for future plans of making warp points and overworld exploration.
Adding/removing comments.
Going to delete corrupted file from GIT forever. In its place, adding new files.
Nevermind, removing corrupted data altogether.
/bin/ stuffs.
Renamed testTile.png to grass.png for clarity.
Modified the forestEntrance.png to blend in with the surroundings.
Edited the pathways so that all entrances have a clear path in front.

This should be the basis of the entrance way designs.
Changing the bitmap name to fit the updated res bitmap.
Big change:

Added the ability to warp to different areas of the overworld map.
Merge branch 'testing'

Conflicts:
	res/area/test/testArea.png