update bench score
Start canvas renderer.
removed gl buffer from Primitive.hx
canvas2d rendering when webgl is not enabled.
corrected input coord in canvas mode.
hacky way to handle color transform for canvas at the moment. Each region as a map of colored bitmap array, wich mean memory explosion in case of color animations and no alpha. But enough to handle our needs.
tested tbe canvas renderer over some ios devices.
canvas
updated scrolling sample