Resolve 'collision.com.badlogic.gdx.physics.bullet.collision' issue
Getter for canvas element
Added listener which runs method beforeSetup before setup of the canvas
and afterSetup after creation of the canvas
InputListener touchDragged and touchUp now return boolean.

Sorry for the breakage. In most cases you return true from touchDown and always want touchDragged and touchUp to be handled, but sometimes you don't, such as ClickListener.
closes #1481
Mark some utility classes as final.
This makes sense, considering all that is provided is utility methods.
Merge pull request #1486 from lioncash/util-final

Mark some utility classes as final.
Going back to touchDragged/Up always being handled.

#1481
Merge branch 'origin/master'
Make the emulated utils classes in the gwt backend final as well.
Clarify quaternion getAxisAngle
Merge pull request #1488 from xoppa/various

Clarify quaternion getAxisAngle
Fix .classpath and settings
Use pack file name up to first dot, not last.

Eg, for "pack.atlas.txt".
Merge branch 'origin/master'
Merge pull request #1487 from lioncash/util-final

Make the emulated utils classes in the gwt backend final as well.
Merge pull request #1413 from olibye/master

Resolve 'collision.com.badlogic.gdx.physics.bullet.collision' issue
added a simple Gdx.net test
some more meat...
made test a bit more extensive
Added javadoc