Added base level combat testing button and backdrop
Merge branch 'master' into combat
Added combat dialog, fixed fading and deleting
Complete revamp, massive halfway commit, CAUTION
Working first iteration pulling data from modules.js
Fixed content pointer bug and touched up colors and fades
Fixed advanceModule check in createText
Added useful debugging features and fixed reset
Added soundJS and preloadJS remote scripts
Clean, working, small refactoring
Moved battle and story into their own functions, prepared for asset loading
Fixed preperation for asset load merge
Added the Assets module. Preloads assets and handles playing BGM / SFX. Uses createjs suite.
Merge branch 'AssetModule' into devMerge

Conflicts:
	index.html
Still not functioning, switch to two tier object for battle setup
Finished battle theme audio
Everything is working deliciously
Merge branch 'AssetModule' into dev
Fantastically clean and smoother than a baby
Almost perfect, just one end of game bug