Calculate application sizes correctly

Thanks to Pierre-Hugues Husson for looking at my code and finding out
that the application sizes were not being calculated properly!

Change-Id: I68af6a9e5d1b2b7e60c0409b55d8ee578e567a69
egl: Add support for BGRA_8888 format

* Select with BOARD_USE_BGRA_8888 flag

Change-Id: I79a5a9edfef9c264eeeb9807797d03208f9bdbd7
Merge "Calculate application sizes correctly" into du44
egl: Fix typo

Change-Id: I897eadaa8f093ef1bd29bf93a43c9256d501aff8
Merge remote-tracking branch 'cm/cm-11.0' into du44

Change-Id: I3fe4288b883f6bc7799a74de5b1d2529a824eee8
Merge "egl: Fix typo" into du44
 binder: add compat symbols ...patch for galaxy grand duos (GT-I9082)

Change-Id: I8a998274ab5324f2ad0e012294699227d10092b8
Move idmap to frameworks/base [1/2]

idmap depends on libandroidfw, so it should go in frameworks/base.
This follows AOSP which moved idmap to frameworks/base back in
February of 2014.

Change-Id: If86df906bddf987fd58e31f947ae78ddd0d2c666
Allow apk path to contain one subdirectory.

In the current directory layout this prevented rm_dex and move_dex
commands to validate the apk path and thus cleaning up resources.

Bug: 16888084

(cherry picked from commit fd88ff2edd954117e36372fb095b6f5f35aad0e3)

Change-Id: I1002529b0c35852c67540d3165d1444523460592
Merge "Allow apk path to contain one subdirectory." into du44
frameworks/native: Modify dirtyRect only on GPU pre-rotation.

Modify layer dirtyRect only when the buffers are pre-rotated by
GPU, not when the buffers are scheduled to be rotated during
composition.

Change-Id: I6dd3c0a9c62fd2b48e58ecd872b37b0655a02958
sf: Fix incorrect state reporting in dumpsys

Dumpsys utility access layer compositionType variable
with out proper protection. These variables are modified
during hwc_prepare call. Existing HAL lock protection is not
sufficient to address this issue. Failure to do this will
result in incorrect state reporting in dumpsys.

A new drawLock mutex in HWComposer that will be used in both
dumpsys and draw calls to ensure correct state is accessed.

Change-Id: I6289e0a3d1f5bbf35a18ddcd0538c9cda3e96c27
sf: Enable GPU Tiled DR optimization for overlap and mixed mode use cases

Extend the GPU Tiled DR optimization to Overlapping layers use cases
and mixed mode composition.

Change-Id: Iaba496be21d5c4ceeedfe3405cf26b36677cd14b
Fix clang warnings about struct vs. class.

Change-Id: I9f26cd01ac3153efa6d77a4133686842e2d63203
Use time() instead of clock() for timeouts.

The clock() function returns the processor time used by the process. This
is not a good timeout mechanism since the code is suspended most of the
time waiting for the forked process to finish. Replace with the time()
function.

Bug: 17154069

(cherry picked from commit 89d4949f86f4f7b6710e951afefad186c667fd6e)

Change-Id: I42f0f24ee53ef99955fd482a1089e39d491f3bd5
Merge "Use time() instead of clock() for timeouts." into du44
Binder: Resolve race condition

The transaction buffer does not be freed before sendReply,
which may result in the next command fails. e.g. If one
application immediately creates another player to play next
video clip after releases the previous one, the setup may
fail for the native player does not be freed and the surface
is still connected to the previous one.

Change-Id: Id4ce215e5558edeb7468c8b08ec939f578beb184
Signed-off-by: Yiming Cao <ym.caoyiming@gmail.com>
SF: Check ViewFrame validity before sending to hwc

Check if ViewFrame is valid before sending to hwc to make sure
composition produces valid values.

A ViewFrame can get invalid values when the framework is disconnected
which is a step necessary for some testing scenarios.

Change-Id: I2ad76061b6664dbb7d2aa3d66acaf99b880aedfe
sf: Clear FrameBuffer only if there are GLES composed layers

Clear FrameBuffer Target only if there are layers to be composed by
GLES. Otherwise, it results unnecessary gl calls and increases power
consumption in full MDP comp use cases.

Change-Id: Ib84c4fe154bb67668e4e8b8ce2f2328c55aed7c6
Fix a null dereference.

Change-Id: I7224c3368ff414620062bc08b80a6a94d55d7931