v0.87.0.1:
	- Fix displaying the changelog update in console.
Add debug message on errors saving data.
Added and expanded upon PriceDeath. Adds ability to do fixed or
percentage penalties to dying. These can affect personal, town, nation
banks and be configured to be PVP only or from monster-deaths as well.
Inn Plot added. 

Use '/plot set inn' to set the plot. Allows beds to be used when not in
a personally owned plot. Does not allow enemies to sleep in your inn.
Fail starting a Event War if using_economy: false in the config.
Fix a bug where a server restart after a resident leaves a town results
in him retaining his old town plots.
Merge pull request #132 from LlmDl/master

PriceDeath Changes and Inn Plots
v0.87.0.3:
	- Added and expanded upon PriceDeath. Adds ability to do fixed or
percentage penalties to dying. These can affect personal, town, nation
banks and be configured to be PVP only or from monster-deaths.
	- Added Inn plot types.
	- Prevent starting an Event War if using_economy: false in the config.
Merge remote-tracking branch 'upstream/master'

Conflicts:
	src/com/palmergames/bukkit/towny/Towny.java
Towny.java fix

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