first draft of changes to allow multiple frameserver connections within the same process, and for non-authoritative frameserver connections
(frameserver) race-condition for edge case pbo transfers fixed
incomplete, cleaning up some local branch mess
(core+) shmif rework to support non-authoritative connections and multi-segment frameservers, regular launches working again
domain socket connection point support added
subsegment spawn pushes filedescriptor, might've caused regression in 3dmodel
fixed ffunc regression (possible fixed in other branch, just dated here)
segment request events now propagate to lua space
multi-window tests in place, getting closer
made PBO flip-flip upload streams into a compile time option
examining why secondary segments doesn't get events
don't socket-signal a dead child segment
multisegments working, lots of paths left to test
individual segment termination working, external attach and output segments to go
added skeleton for retexture (test for output segments and neat feature for libretro3d/hijacks
external connection work, halfway there
merge from local branch, EGL platform support now has initial X support
manually resolving some merge mess with local branches, cheaper picking for screencoords on non-rotated objects
(core+) mergework from shmif/egl branches