BaseUnit creation
Added player unit
Chagned GridManager to only move player units with touches
Merge branch 'master' into base-unit

Conflicts:
	VajraFramework/ExampleGame/Code/ExampleGame/Components/ComponentTypes/ComponentTypeIds.h
	VajraFramework/ExampleGame/Code/ExampleGame/Test/TestFile.cpp
Merge branch 'master' into base-unit

Conflicts:
	VajraFramework/ExampleGame/Code/ExampleGame/Components/ComponentTypes/ComponentTypeIds.h
updated base unit to extend component
Touch is send from GridManager to the selected PlayerUnit properly
PlayerUnit naming tweaks
New lines that i missed
New lines that i missed
Merge branch 'base-unit' of github.com:VajraFramework/Vajra into base-unit
Moved state instantiating into .cpps
Assorted fixes
Merge pull request #34 from VajraFramework/base-unit

Base unit