[Restable]

Game:
-disabled window resizing
-refactored flight plan generation; easier to read, create, modify...
-non-static flightPlans
+now instance-related, as they are limited by the field generated
-removed test logic for spawning planes
-spawns a plane with a random flightPlan based on time and how many
Flights in the airspace
+plane spawns at 10000 feet (3000m)
-listens to Airspace events
+ready for scoring
+collision causes game over, stopping after 10s
-corrected some constants to make use of nano/game time conversions

Aircraft:
-removed console spam

FrameRateMonitor:
-removed console spam