Phase 6

- adds PlayerHealth script to player model
- adds EnemyAttack script to enemy model
Phase 7

- adds player attacks to the player model
- enemy can be killed
- player cannot perform actions when dead
Phase 8

- adds score to HUD
- creates Zombunny prefab
- removes Zombunny gameobject
Phase 9

- adds spawn points for all 3 enemy types
- adds EnemyManager
- EnemyManager continuously spawns all 3 enemy types
Phase 10

- adds game over screen on player death
Tutorial Slides

- adds the tutorial slides I followed to create this game
- URL used:
https://unity3d.com/learn/tutorials/projects/survival-shooter