Tagged Urho3D V1.3.
Added transform by matrix functions to Plane. Added camera clipping plane support. Added basic reflective+refractive water shader + material.
Travis CI: API documentation update at 2014-01-17 18:15:15 UTC.
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Fixed PhysicsWorld::DrawDebugGeometry() not exposed to Lua. Closes #133.
Travis CI: API documentation update at 2014-01-18 13:02:12 UTC.
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Added AssetImporter options. Skip copy of zero-sized textures. In FileSystem::CopyFile(), do not overwrite destination file if opening the source file fails. Closes #129.
Added a few math and node convenience functions
Added scripting APIs for the previous convenience functions
Code cleanup. Removed Camera functions to return forward, right, up vectors as they are now also in Node. Added Lua property accessors for Node up/right vectors. Exposed SmoothStep() to script. Modified Node::LookAt() to use the new Quaternion function. Updated credits.
Travis CI: API documentation update at 2014-01-18 19:04:40 UTC.
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Added example of manual bone control to CharacterDemo. Added a version of Skeleton::GetBone() that takes a C string parameter to avoid ambiguity.
Added a convenience function to find the angle between two vectors.
Use color Clang diagnostics when using Ninja build system
Commit Message
Added water example with reflection/refraction. Improved the water shader to include proper fresnel calculation and a noise map. Closes #120.
Fixed line breaks in credits.
Fix Editor null pointer exception when in UI Element picking mode.
Merge branch 'ninja-clang' of github.com:evolarium/Urho3D.
Clean up Urho3D-CMake-magic cmake module.
Fix spacing. [ci skip]