Mouse cursor visibility fix, mostly for OSX
Turns out this was just a dumb OnEvent issue I made, IGNORE MEEEEE
removing unused defs for files in ./
cleaning up if SDL2 checks and removing an empty method
Merge pull request #165 from extrahotchilipowder/monogame-sdl2

removing unused defs for files in ./
One more def.
This is now just a configurable option.
Will be writing a lot of these!
FNA License Cleanup for ./
Merge pull request #167 from khbecker/monogame-sdl2

FNA License Cleanup for ./
More unused MonoGame files
Mass license cleanup
LzxDecoder license cleanup
Actually, FNA license does not apply there.
Moar license cleanup in README
Merge branch 'monogame-sdl2' into mgsdl2-glshader