small update
Setup mapArray variables and functions
Finish board constructor
Small update to Board.h
Merge James changes in Main with my Branch
Update to Board class

Finish matrices creation functions (moved process to function and call
from constructor). Create searchImages and loadTexture functions. Added
gRenderer to passed variables in constructor. Started on render
function.
Update to Board::render. Change matrices type.

Created logic to find starting 0,0 x,y position of camera to be
rendered. Changed mapArray matrices to a char** type, so that it can be
a global class variable. Created delete function in destructor for
mapArray. Started loop logic for matrices rendering.
Finish Board::Render(). Finish game::imageDatabase

Also updated Board::destructor.
Finish Board movement functions.

Changed floor tile from Grass_Block to Plain_Block in imageDatabase.
Finish Board::checkForWinCondition()
Removed un-used Board::Movement() function
Removed unused items in Board
attempted merge