Moved battle log to be over the buildings section to make the page flow better and fixed bug where it would only persist what sections you minimized in the space tab until you refreshed the page and then they were all open.
Fixed little bug that showed up the first time you tried to mine a new resource you haven't mined before and it had a chance of duplicating a different resource that you already had.
Updated prices of perks, ships, and added more enemies to later planets to try and balance the game better.  Who knows if it worked :)
Formatted damage and count as ship count as numbers so they would actually show up better when dealing with the later 'large' battles.
Removed x offset of planets in space map and everything acually looks centered now.
Merge branch 'spaceMining'