dvdplayer: fix incorrectly indicated buffered samples after ae7cda6629c7180430a25d834ea83ab5d9f47d77
dvdplayer: only set audio and subtitle indax on user action
guiinfo: fix abuse of settings for current audio and subtitle streams
applicationplayer: cache audio and subtitle index
SysInfo::GetUsedCompilerNameAndVer: fix clang version extra quoting
[darwin] SysInfo::GetBuildTargetPlatformVersion: fix OS X minor version decoding, fix OS X 10.10 decoding
[darwin] fix tests for SysInfo::GetKernelName(), add new tests
Merge pull request #4925 from Karlson2k/sysinfo_fix_05

Small darwin fixes for Sysinfo
Merge pull request #4921 from FernetMenta/audiostream

dvdplayer: only set audio and subtitle index on user action
Merge pull request #4901 from FernetMenta/truehd

dvdplayer: fix incorrectly indicated buffered samples after ae7cda6629c7...
[posixdirectory] removed misplaced ; - thanks spiff
Merge pull request #4930 from mkortstiege/semicolon

[posixdirectory] removed misplaced ; - thanks spiff
Add caching of infolabels

The functions CGUIInfoLabel::GetLabel and CGUIInfoLabel::GetItemLabel take
a number of strings returned from CGUIInfoManager::GetImage or
CGUIInfoManager::GetLabel, and combine them with various constant strings
which were determined during CGUIInfoLabel::Parse.

Rather than perform all the string operations on every call, this patch
changes to use a two-pass process: first it queries all the GetImage/GetLabel
strings, and then only if at least one of them has changed does it bother
rebuilding the resultant string - otherwise it re-uses the copy built on a
preceding call.

CGUIInfoLabel::GetLabel/GetItemLabel are also changed to return string
references, rather than forcing an additional string copy.

I have measured the effect while the Videos window of the default skin was
open (but idle) on a Raspberry Pi, and this reduced the CPU usage by 0.8%
from 36.2% to 35.4%:

          Before          After
          Mean   StdDev   Mean   StdDev  Confidence  Change
IdleCPU%  36.2   0.5      35.4   0.5     99.9%       +2.2%
De-duplication of string cache for non-item and item labels
Move the reference-counting of Begin and End calls from DX and GL source files into GUIFontTTF.cpp.
Convert CGUIFontTTFBase::m_vertex to be managed as a std::vector. Also retired CGUIFontTTFBase::m_vertex_count and CGUIFontTTFBase::m_vertex_size because these can be derived from vector member functions.
CGUIFontTTFBase::RenderCharacter can now append to arbitrary vectors of vertices rather than only CGUIFontTTFBase::m_vertex
Add a cache of font glyph bounding box vertices. This is implemented as a template because ultimately we will key on different parameters and store values of different types, depending upon whether we have a GLES or non-GLES backend, and for GLES, whether or not the currently applicable transformation matrices permit the use of hardware clipping.
Lay the groundwork for hardware clipping.

For glScissor() to replace CGraphicContext::ClipRect, a necessary condition
is that no shear or rotation is introduced between the coordinate systems
they use; this depends upon the settings of the GUI matrix m_finalTransform
as well as the OpenGL model-view and projection matrices. These all remain
unchanged between paired calls of CGUIShader::OnEnabled and
CGUIShader::OnDisabled, so we scan the matrices in CGUIShader::OnEnabled to
see whether hardware clipping is possible.

Then, in CGUIFontTTFBase::RenderCharacter, we don't apply software clipping
in such cases. However, because vertices arising from multiple
CGUIFontTTFBase::DrawTextInternal calls (each of which often uses a different
clip rectangle) get lumped into the same vector, which only at the end is
passed to OpenGL for rendering, we need to wait a few commits before we can
actually apply hardware clipping. In the meantime, expect to see rendering
errors.
Increase font cache hit rate by keying on the fractional part of m_originX and m_originY *after* they have been through the graphics context's transformation matrix, plus the scale/rotation elements of the matrix, rather than the origin in the original frame of reference plus the complete transformation matrix. All vertices of individual glyph bounding boxes are a constant offset from this position, and when the fractional part of the translation is a match, the rounding of each vertex will be in the same direction; this permits us to calculate the desired vertices from the cached ones simply by adding the integer parts of the translations with no additional rounding steps.

Note that this requires that software clipping is *not* performed.