added unified build platform with SDL2 libraries, including a makefile, and a simple main.cpp for testing purposes
added instructions to README
fixed a problem in the Makefile
added linux versions of SDL2 libs, and modified makefiles to match
got rid of copies of SDL libraries since they are pretty much machine specific
fixed problem in Makefile that prevented successful compiling with newer compilers
added a Makefile for machines running OSX
Started on the actual project: added a ship that flies around on a black canvas
rearranged Makefiles and got rid of old test image
moved some stuff from Player to main and generalized image loading/handling process
ship is now stationary, and the background moves relative to it
Merge branch 'master' of https://github.com/masonnl/softDev
Update README.md
changed a vector init to work with older compilers
Merge branch 'master' of https://github.com/masonnl/softDev
Merge branch 'master' of https://github.com/masonnl/softDev
added front truster image, and uncommented the functions that display that image
Delete gasdg.rtf
player class now subclass of new ship class; ship now has circular collision
Added Images

i added some more images for the main ship/player. i created a new one
that had movable wings and tilt function. looks cool. if you dont like
it, we can go back to the old one.