Description accessible within new TimeLineItemModels
Awesome new bindings for the front end in WPF, Up, Down, Left, Right and all Punch/Kick buttons now save state in the time line. The Wait Frames has been made public too so that they can be set as an observable object. You can now click an item and see it's button layout and wait frame setup without needing to "translate" the Token string in the list.
The tool is now slimmer, the list is on top of the controller interface and the Press, Hold, Release buttons are in place.

Hold/Release will probably be changed and incorporated into the toggle buttons (toggle once for press, twice for hold and create a new TimeLineItem where the button is neutral to signify a release)