-Add current animation work, need to add editor/ui for it all
-Remove currently unused field
-Make sorter package visible only, shouldn't be used outside
-Update [button in the] table on left when accepting changes instead of
having to go to other mode then back again
Refs #17
-Add current animation ui, WIP
-Update animation editor, semi working
-Animations are saving/loading. Probably plenty of refactoring left, and
need to make physics manifestation editor, but mostly there
-Make some stuff a little prettier/more usable
-Add manifestation editor window, which should be the last brunt of the
work
-Update docs to include animation mode
-Minimum merge requirement from ticket
Refs #28
-Catch mkdirs exception, if already exists apparently throws an
exception
-libGDX doesn't believe in writing to internal references, changing to
local to save files
-Extend animation UI
-Add live mode feature to include a table from any IMode whose
components may provide a table to show in live mode to change options
(live!)
-Make toString be consistent, debug only. Adding structs to wrap objects
and make them specific strings according to where we are in the ui
(often used for selectboxes)
-Render/update animation
-Fix some minor bugs
Note: animations basically work now, time for
cleanup/refactoring/prettification
-Add active checkbox to change handler active state. Change default
handler behavior to off, and do not set active when changing animations
to reduce side effects.
-Fixing some of the slect box -> table mechanisms to show the currently
selected item in a select box
Note: haven't added other manifestations
Note2: haven't merged animations yet
Note3: will merge to master ASAP
Closes #28