Clean some unused variables.

Renderers Implement IBackGroundColor
Update Dependencies
Merge branch 'master' of github.com:mrvux/dx11-vvvv into alpha-b32

Fix renderer conflicts
Allow feedback on backbuffer size.

Cube and texture array renderers output spread of textures as well
Bounding Box Get was not setting spread count
Preview and renderer implement backgroundcolor
Fix old dependencies
nknk
Spreadable sampler state
IBackgroundColor for renderers
Update FeralTic
FileTexturePool makes sure to abort queued resources
Spreadable blend state

Spreadable version of Switch for 2d textures
Clean up all projects, less build tasks and proper includes
Update to last sdk dlls

New text nodes
Kinect libraries for both 32 and 64 bits
-Clean solution

-Added copy tasks for projects including unmanaged dll
Added girlpower add submodule
64 bits hosting libraries
Updated Text to have right platform toolset

Clean targets
added 7z command line tool
Updated deploy targets