Merge pull request #2 from cocos2d/develop

update
support mingw
Merge pull request #3 from cocos2d/develop

update
testcpp mingw
Merge branch 'develop' of https://github.com/akof1314/cocos2d-x into develop
Fixed bugs.
Merge branch 'develop' into develop_nutty_modify_framework_removeuselesssample
Merge branch 'develop' into develop_nutty_modify_framework_removeuselesssample
Merge branch 'develop' into develop_nutty_modify_framework_removeuselesssample
fixed bug of layout
Merge branch 'develop' into develop_nutty_modify_framework_removeuselesssample
Merge branch 'develop' into develop_nutty_modify_framework_removeuselesssample
mingw console
Merge branch 'develop' into develop_nutty_modify_framework_removeuselesssample
Merge pull request #4 from cocos2d/develop

update
Fixed bugs of "anchor point" and "update"
fix linux build
Improves description in camera test
Camera is working again

Projection is passed in the shader.
Since P is in the shader, QuadCommand uses `Vec3Transform` instead of `Vec3TransformCoord` since it is faster.
Adds more tests cases for Node

Adds more tests cases for Node