Initial branch commit.
Experimenting with the camera.
Added the freetype font.
The UI is present. Maybe even too present.
The UI is present and recieves touch events.
Need to fix threading for SpeechRecognizer.
Speech recognition is working.
Changed the mic button image.
Fixed the force checkout fuckup.
Rewritten WorldMap & GEngine. Bugfixes in Camera.

WorldMap now again uses an Array to store map data.
Moved the Tiles enum to Constants. Added a count() method. Records in enum
Tiles now are strictly named after sprite names in TexturePacker's atlas
file. This is the only place where we use their names, which is making
adding more of them pretty comfortable.
GEngine now uses a Vector for storing map sprites. It loads them
dynamically with the help of Tiles enum. drawMap() is now short instead of
999 lines long. :P
Camera is now working properly. To make this possible, VRAS now passes two
additional arguments to Camera.moveTo() in touchDragged() - the
coordinates of user's finger while touching.
Also, we are now using Constants TILES_VERTICALLY and TILES_HORIZONTALLY
instead of magic numbers.

KNOWN BUGS: VRAS crashes everytime it exits, the log says something about
ActionResolver. I count on you, TrebuhD

	modified:   core/src/com/ant/very/GEngine.java
	modified:   core/src/com/ant/very/VRAS.java
	modified:   core/src/com/ant/very/WorldMap.java
	modified:   core/src/com/ant/very/objects/Camera.java
	modified:   core/src/com/ant/very/utils/Constants.java
Fixed the error message on activity destroyed.
Fixed the error message on activity destroyed.
Tap the mic button a second time to stop listening.
Press enter to send the typed text to the bot.
Changed the text field appearance.
implementing 9-patch
UI looks cooler now :D.
Removed .gitignore, fixed error dialog on exit.
Removed .gitignore, fixed error dialog on exit.
Merge branch 'IntegrateUI' of https://github.com/Divoolej/VeryRealisticAntSimulator into IntegrateUI

Conflicts:
	build/intermediates/dex-cache/cache.xml