added simple function to test is a given path is current in use in any sound nodes already in Maya, if so return those nodes
Added a new flag to the MakeStabilizedNode, 'centered' which changes the pivot of the generate stab node from being centered to being loaded towards the first 2 nodes
added a new flag to the connectChildren function. This is in TEST ONLY. new flag, allowIncest changes the behaviour of the code when dealing with standard Maya nodes. By default I only index manage
Merge branch 'master' of https://github.com/markj3d/Red9_StudioPack