Music? engine(s)
All music
fix md5 checksum
Remove incbins for empty banks
Add music constants
Add map constants
Fix line endings
Some music engine documentation
Disassemble some overworld map routines
Map songs and warps
Move music engine
Use spaces instead of tabs
Clean by default for now
wram.asm and some comments
Make a .sym and .map file
emptybank.asm was a stupid idea
rst $28 -> farcall
Some hardcoded banks
Disassemble more home bank
Turns out noise format is the same