Fix for shard
removing some of my code
Added a "put_in_hand_check" which returns 1 if the item can be equipped in the hand. Replaced the duplicated checks in "put_in_l/r_hand"
Silicons override the check and return 0.
Shamelessly added myself to the admin list
Fixed #3571
ghostize() won't create mindless ghosts of a fake ckey generated by aghost anymore.
Summoning a cultist with the rune will now weaken them instead of changing their lying to 1, making weird blurry mobs
Removes the wrench subtype "W"
Narsie's consume will now spawn remains and gib mobs, and includes a flavorful message.
used visible_message for flavor text
Cooler -> Freezer
Heater now drops Heater circuit board instead of Cooler
You can now walk behind the three top parts of the gravity generator, to be able to fix a space breach in the middle of it.
Removes medbot telepathy, adds some spans
</span> x3
less copypasta
Fixed world/topic() administrator counter for the HUB, banners and other admin tools
Removed filedir thingy
Removes Central Hallway Speedbumps

Removes the airlocks placed awkwardly in the middle of the central hallway loop. They've been replaced by more appropriate airlocks that separate each hallway segment instead.

The airlocks were added in a while ago by Errorage as a speedbump to help people navigate as they would often sanic past the junction. This shouldn't be an issue anymore with HG's glorious speed nerf, where people can actually see where they're going now.
Emp Icon fix Commit