animation3d
sprite3d with skin render&bundle
change comment
worldmat cache in bone
animation test
debug Sprite3D with .c3t
animation bug
make it rotate
add use glprogram before setting uniform data for meshcommand
adjust shader uniform settings
use a new fake data for testing
fix rendering bug
use my data temp
add interface for speed and playback in animate
Merge branch 'v3' into v3Animation
extract mesh data, material data, skin data into a header file for reuse in converter and engine
Merge pull request #35 from dabingnn/v3Animation

V3 animation
loader
extract Animation3DData
test action sequence
android work