use xz compression to build deb package (if cpack version is enough)
Refactor OpenGL texture compression and cacheing
Merge branch 'texcache'
Improve build dependencies on gshhs.h
Correct merge/diff problems.
Correct for MSVC build
Improve RoutePropertiesDialog layout.
Correct broken diplay by Overlay map in opengl for certain Windows plateform
Enable Menu font size changes for Windows platforms.
Enable font size/face changes for S57 Object Query dialog
Apply Font style changes to persistent dialog without restart.
Improve panning performance when grib dialog created but not shown
Improve color scheme logic for radio buttons, etc.
Convert "assert" to "wxASSERT" to correct build errors
remove declaration for removed function
Correct some compiler warnings
Improve shutdown screen dynamics for OpenGL
fix deadlock for multiple threads testing coastline crossings
Correct texture cache map logic
Improve Texture factory memory management