Oops, committed debug code
Fix a potential crash when loading script locals from savegame
Bug 1047 Fix

Dialog links can no longer be highlighted if they appear in the
middle of the word. This is achieved by confirming that the
character before a match is not alphabetic, so that words
following hyphens can still potentially match.
Fix a bug in marker placement for interior maps
Bug 1047 update - defaults and edge case

Handles edge case where it was possible to highlight adjacent
sub-terms without whitespace between them.

Also makes ignoring words not prefixed by whitespace the
assumed behaviour.
Set a proper Page size for all scrollbars. Fixes scrollbars only moving very slowly when interacting with them (as opposed to using mousewheel on the content)
Fix a bug in ESMStore code that checks for duplicate record insertions
Fixes #1234: Store dynamic record counter in savegame to prevent name clashes
Get rid of no longer needed widget names
Savegame: store fog of war (Closes #1177)
Moved local map update to LocalMap::updatePlayer to fix a brief desync on cell transitions due to sFogOfWarSkip
Bug #618: Make local map textures static in an attempt to fix the disappearing maps with D3D.

Also removed problematic DISCARDABLE flag for fog of war textures.
Merge remote-tracking branch 'filkry/bug1047dialoglinks'
Merge remote-tracking branch 'scrawl/master'