allow TAB to switch team/all chat when nothing is auto-completed
Reorganise RA-specific parts of Mods.RA a little more
Decloak on demolish and infiltrate

Per issue #7028, infiltrating or demolishing a building will now cause an
infantry unit to decloak (if it has a cloak ability). This behaviour is
configurable (defaults to true in both cases) using the
DecloakOnInfiltrate and DecloakOnDemolish options.
Add Unit158 to AUTHORS
Merge pull request #7143 from Unit158/AUTHORS

Add Unit158 to AUTHORS
Merge pull request #7138 from DavidARussell/bleed

Applys decloak to units activating a C4 demolition or infiltrate ability
Bring Mods.D2k in line with our new folder/namespace structure
Merge pull request #7039 from Mailaender/bring-back-teamchat-tab

Brought back TAB to switch team/all chat when nothing has been typed yet
Merge pull request #7133 from reaperrr/ra-reorg10

Reorganise Mods.D2k, more reorganisation for Mods.RA
Move the mod-level initialisation code back into the load screen.
Simplify mod content installation plumbing.
Add Launch.Connect parameter for launching directly to a server.
Automatically switch mods when connecting to a server / replay.