(WEAPONS) 9 Weapon behaviours (note, NOT stats!) are in
(enemies) some enemy stuff in at the moment, but no attack logic bolted to anything yet.
enemies have health, books are in, and boss of archives being worked on
Merge branch 'Kyle'

Conflicts:
	The Midnight Station.gmx/The Midnight Station.project.gmx
	The Midnight Station.gmx/scripts/init_items_weapons.gml
Elgnophs Boss Work (bugged to fuck, need to either reconsider or get some additional help on it)

Baa visual effect is in and works a treat
Added Sprites for Tax Returns Boss
American Dream (need renaming), Guilt Machine, People bosses have basic behaviours down
Merge branch 'Zargy' (Adding Rooms to the Map now)

Conflicts:
	The Midnight Station.gmx/The Midnight Station.project.gmx
	The Midnight Station.gmx/objects/o_plr.object.gmx
So Many Rooms. So Many Rooms.