Renamed lsSubSystem to lsSystem to make it's use more understandable.
Added a global hardware controller test state.
Added a state to specifically handle UI.
Moved unrelated functionality from the framebuffer test state to classes that handle specific game operations.
Moved unrelated functionality from the framebuffer test state to classes that handle specific game operations.
Added a state to specifically handle UI.
Added a global hardware controller test state.
Renamed lsSubSystem to lsSystem to make it's use more understandable.
Changed color macros to constexpr operations.
Changed color macros to constexpr operations.
Moved unrelated functionality from the framebuffer test state to classes that handle specific game operations.
Added a state to specifically handle UI.
Added a global hardware controller test state.
Renamed lsSubSystem to lsSystem to make it's use more understandable.
Changed color macros to constexpr operations.