fixed compile errors for osx
got xcode running properly
DaedalusExperimental -> DelaunayVisualization
tests working in osx too
added height
set up visual studio solution files a little better
now getting interesting fractal noise height maps
big name refactor
alot of stuff, fixed a bug with ghost vertices
find nearest point seems to work
made some performance improvements
a bunch of changes, added face finding and interpolation
interpolating in the right direction now
?
xcode sucks
alot of stuff, mostly chunk generation stuff
starting item placement
started items
a lot of setup for item placement
got cursor tracking across a single chunk