Minor: renamed an argument

- Renamed GetRelationshipMulti()'s argument abIsGetGlobalIfNotFound to
abGetGlobalIfNotFound.
Minor: renamed an argument

- Renamed aiMultiplier argument to auiMultiplier.
Minor bugfixed

- Fixed the synchronization between the vanilla system and the
relationship module
- Fixed MCM entries in the test files
Corrected English translation

- Fixed SyncMode translation in English.txt.
Fixed GetRPForNextRank() and GetRPForPreviousRank()

- If actor wasn't in the factions, the framework was relying on false
results
Merge remote-tracking branch 'origin/development' into Antono
Test1 dialogue view fixed
Removed Pages[] from TestX_MCM

- Removed Pages[] array from Test scripts MCM to speed up MCM navigation
(the menu contents are now displayed immediately instead of having to
select a page first).
More bugfixing

- Fixed some bugs in the Framework MCM menu
- Fixed APPS Test 1 plugin
More commits
Merge remote-tracking branch 'origin/development' into development

Conflicts:
	APPSTest1.esp
	Scripts/APPS_RSFW_Test1_MCM.pex
	Scripts/Source/APPS_RSFW_Test1_MCM.psc
Recreated conflicting pex file

Conflicts:
	APPSTest1.esp
	Scripts/APPS_RSFW_Test1_MCM.pex
	Scripts/Source/APPS_RSFW_Test1_MCM.psc
Bugfixing more pages in Framework_MCM

- MCM script: renamed ModName to NameOfMod (ModName is already a
property defined in SkyUI, leading to errors). Any functions using this
were also renamed for uniformity.
- GO in InitManager now becomes disabled when nothing to initialize.
- Fixed logic that converts SyncMode from Int to String (it was using ==
instead of =).
- Renamed any j variables (when used as counters in WHILE loops) to i
for readability.
- Deleted debugging lines.
- New translated string: $PLEASE_SELECT_NPC_FIRST.
Merge remote-tracking branch 'origin/development' into alt-InfoManager-MCM-page-using-ForcePageReset()

Conflicts:
	Scripts/APPS_FW_Relationship.pex
	Scripts/APPS_Framework_MCM.pex
	Scripts/Source/APPS_Framework_MCM.psc
Minor edits that were missed during last merge.

- Changed Alias_PC.GetActorRef() to PlayerRef in Relationship.psc.
- Renamed _GetModNameFromModForm() to _GetNameOfModFromModForm() for
uniformity.