cleanup, show waypoint
make hero a bit smarter about doors closing in the path
slight tweaks
hero glow
nicer path hilighting
don't assume door ids to be numeric
use svg for view-rect
some reorganizing
rename
some cleanup
remove old tests
one randomly moving monster
hud and fighting
spawn random monsters
lower monster limit
disable css animations because of cpu usage
add some randomness to the visuals
dedicated monster/hero layers in svg
had mixed the layers up
some randomness tuning, and hud colors