Added Utility class with the random range generator function
Added assets
Progress Bar is added
Updated Gameplay scene
Progress bar now scales dynamically
Removed unused code
change GM to Main
Added Pie script and enum
Updated asset
Added Input Handler which handles touch for the three ingredients
Updated some logic
delete local scene files
solve merge conflicts
Latest scene
merge again
merged everything
player setting for deployment
InputHandler now calls function from Pie
Added topping
Spawn with random size and rotation