Phase1State1 - Finished implementing distance adapting spawning.
Merge branch 'feature/Danny_1' into develop
Merge branch 'develop' into feature/Lars
Finished implementing Phase1State2. Corrections include changes to GameStateManager & ObjectHandler
Merge branch 'feature/Danny_1' into develop
Blockers dont block the center circle
Merge branch 'develop' into feature/Lars

Conflicts:
	Med10Project/Assets/Scenes/Main.unity
	Med10Project/Assets/Scripts/GameStateManager.cs
	Med10Project/Assets/Scripts/Managers/SpawnManager.cs