Dialogue TXT resubmitted
Got rid of warnings +
level Loader updated art + activated level selection. Dialogue for Scenes and Shady Seamus do not wrap words
updated Medieval Lose Screen
Merge remote-tracking branch 'origin/dev' into ChadBranch

Conflicts:
	src/Assets/Scenes/CutScenes/CutSceneScripts/StoryBook.cs
	src/Assets/Scenes/GalaticTowerStore/ButtonScripts/Store/GTSButtonBehavior.cs
	src/Assets/Scenes/PlayableLevels/Medieval/Medieval_1.unity
	src/Data/Medieval_1_Dialogue.txt
	src/Data/ShadySeamusDialogue.txt
	src/Data/dialogue_1.txt
	src/Data/unitstats.txt
Moved scene textures to playable level folder
Updated Medieval background shape
Merge branch 'dev' of https://github.com/Chickenbottom/CSS385_PowerOverwhelming into dev