Initial directory structure.

git-svn-id: https://konami-js.googlecode.com/svn/trunk@1 a62f2a58-33d0-11de-8c0b-2fbac4a05959
Starting repo for konami-js

git-svn-id: https://konami-js.googlecode.com/svn/trunk@2 a62f2a58-33d0-11de-8c0b-2fbac4a05959
Added the main javascript file.  Woop-dee-doo

git-svn-id: https://konami-js.googlecode.com/svn/trunk@3 a62f2a58-33d0-11de-8c0b-2fbac4a05959
I had the Konami Code down wrong.  How embarassing.

git-svn-id: https://konami-js.googlecode.com/svn/trunk@4 a62f2a58-33d0-11de-8c0b-2fbac4a05959
Fixed link to project home page in comments.  I'm lame.

git-svn-id: https://konami-js.googlecode.com/svn/trunk@5 a62f2a58-33d0-11de-8c0b-2fbac4a05959
I screwed up the code again.  Wow.  BA start, not AB star.

git-svn-id: https://konami-js.googlecode.com/svn/trunk@6 a62f2a58-33d0-11de-8c0b-2fbac4a05959
Made it actually work in IE - looks for event.keyCode if e.keyCode fails

git-svn-id: https://konami-js.googlecode.com/svn/trunk@7 a62f2a58-33d0-11de-8c0b-2fbac4a05959
Key sequence is now stored in konami.pattern, so you can redefine it more neatly if you want to enable some other combination of keystrokes to trigger something.

git-svn-id: https://konami-js.googlecode.com/svn/trunk@8 a62f2a58-33d0-11de-8c0b-2fbac4a05959
Update date and version number in comments. I just like pushing changes.

git-svn-id: https://konami-js.googlecode.com/svn/trunk@9 a62f2a58-33d0-11de-8c0b-2fbac4a05959
Added iPhone support.

git-svn-id: https://konami-js.googlecode.com/svn/trunk@10 a62f2a58-33d0-11de-8c0b-2fbac4a05959
Oops - Updated the packed version to include iPhone support

git-svn-id: https://konami-js.googlecode.com/svn/trunk@11 a62f2a58-33d0-11de-8c0b-2fbac4a05959
Oops - fixed the actual code() call for iPhone.  I always commit too early.

git-svn-id: https://konami-js.googlecode.com/svn/trunk@12 a62f2a58-33d0-11de-8c0b-2fbac4a05959
Replaced setTimeout() approach with indexOf(); changed implementation so multiple instances could be used on a single page

git-svn-id: https://konami-js.googlecode.com/svn/trunk@13 a62f2a58-33d0-11de-8c0b-2fbac4a05959
Updated to properly handle multiple instances of Konami-JS on the same page.

git-svn-id: https://konami-js.googlecode.com/svn/trunk@14 a62f2a58-33d0-11de-8c0b-2fbac4a05959
Multiple Konami-JS instances are now working properly

git-svn-id: https://konami-js.googlecode.com/svn/trunk@15 a62f2a58-33d0-11de-8c0b-2fbac4a05959
Fixed bug where iPhone-triggered code() was failing.  iPhone code() now defaults to copying the main konami.code() when it's loaded.

git-svn-id: https://konami-js.googlecode.com/svn/trunk@17 a62f2a58-33d0-11de-8c0b-2fbac4a05959
Oops - forgot to update packed version.  There you go.

git-svn-id: https://konami-js.googlecode.com/svn/trunk@18 a62f2a58-33d0-11de-8c0b-2fbac4a05959
No longer adding to konami.input indefinitely. Checks to see if current input matches pattern and resets konami.input if it doesn't

git-svn-id: https://konami-js.googlecode.com/svn/trunk@19 a62f2a58-33d0-11de-8c0b-2fbac4a05959
Rolling back - oops

git-svn-id: https://konami-js.googlecode.com/svn/trunk@20 a62f2a58-33d0-11de-8c0b-2fbac4a05959
Updating packed version...

git-svn-id: https://konami-js.googlecode.com/svn/trunk@21 a62f2a58-33d0-11de-8c0b-2fbac4a05959